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NPC Generator

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Advanced [show]


Bimpnottin Reese, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She has the majority of her body covered in plate. Her chestnut hair is styled in orderly dreadlocks. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Bimpnottin was raised in a hard working conservative environment. Her childhood dream was to be a Bather, but she was a colossal failure. She's also a talented Bather, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting, Entrepeneur. Flaws: Addict. Bonds: Job. Occupation: Body Guard

Voice: Spanish accent

Attributes [hide]

Bimpnottin Reese, Female Gnome Monk 14
Small (3'1") Gnome, Lawful Evil (CR 14)
Armor Class 10
Hit Points 134 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 20 (+5)17 (+3) 13 (+1)13 (+1)
Skills Nature +8, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Elven, Halfling, Abyssal
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0

Possessions: 4000 gp. Red-brown spinel (120 gp). Golden yellow topaz (1000 gp). Alexandrite (1000 gp). Chrysoprase (70 gp). Banded agate (5 gp). Banded agate (5 gp). Blue star sapphire (1300 gp). Malachite (5 gp). Freshwater pearl (5 gp). Rhodochrosite (5 gp). Freshwater pearl (5 gp). Pink pearl (120 gp). Red garnet (120 gp). Golden pearl (120 gp). 1 Medium magic item.


Social Check DCs


Azzakh Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a custom-built plate barding that's adorned with green lining and desert motifs. His bronze crest has been sun bleached extensively. His gold unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Flaws: Disease. Bonds: Attractive, Guardian, Rich, Mentor. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Azzakh Qyxpahrgh, Male Dragonborn Aristocrat 7
Medium (6'2") Dragonborn, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)11 (+0) 16 (+3)14 (+2)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 300 gp. Star rose quartz (70 gp). Jet (160 gp). Brown-green garnet (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osco Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear ponchos typically of a light red in addition to tight pants. His auburn hair is heavily combed to the left. His eyes are green.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels threatened by others; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Disease, PTSD, Fearful. Bonds: Attractive. Occupation: Junk Dealer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Osco Whispermouse, Male Halfling Druid 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)15 (+2) 13 (+1)17 (+3)
Skills Religion +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling, Giant, Orc
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 100 gp.


Social Check DCs


Azzakh Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white crest is thinning but still full. His eyes are likewise gold.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the south. Azzakh was born on a far southern island where he grew up under the tutelage of his father, an expert Stylist. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Immigrant. Occupation: Stylist

Voice: Low rumbling, strings words together

Attributes [hide]

Azzakh Raghthroknaar, Male Dragonborn Wizard 13
Medium (6'6") Dragonborn, True Neutral (CR 13)
Armor Class 12
Hit Points 37 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)14 (+2) 17 (+3)11 (+0)
Skills Arcana +6, Intimidation +4
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 4d4-2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444444

Possessions: 1000 pp. Malachite (5 gp). Tourmaline (140 gp). Bloodstone (80 gp). Blue quartz (5 gp). Fiery yellow corundum (1400 gp). 1 Minor magic item.


Social Check DCs


Korinn Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She sports a flattop crest cut. Her ears are large.

Personality: She likes to make people angry or surprised. She is a very good compulsive liar and kleptomaniac.

History: She was born in a small mountains village. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Nature, Rich. Occupation: Unemployed

Voice: Spits and sputters

Attributes [hide]

Korinn Baharoosh, Female Dragonborn Bard 8
Medium (6'4") Dragonborn, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 24 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Athletics +7, Deception +4
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 400 gp. Carved bone or ivory statuette (70 gp). Embroidered and bejeweled glove (3000 gp). Gold and topaz bottle stopper cork (600 gp). Solid gold idol (300 gp).


Social Check DCs


Sannl Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a grey shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She keeps her chestnut hair in a flapper bob. She wears large thick round spectacles.

Personality: Calm and collected, she is a well trained Marshal. Energy wise she seems alert and responsive.

History: Sannl hails from a village terrorized by illithids. She was an apprentice working in her mother's forge. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Wants to have a good time and be beloved; and to be a doctor again

Ideals: Professionalism, Optimist. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Marshal

Voice: Mousy voice

Attributes [hide]

Sannl Dankil, Female Dwarf Warrior 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)12 (+1) 9 (-1)4 (-3)
Skills Insight +1, Performance -1
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Lance Palomarez, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he likes to wear ponchos typically of a light violet in addition to tight pants. His hair is cut close to his head. His eyes, though not visible through his cowl, are amber.

Personality: He never swears and excessively uses polite adverbs when speaking. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His childhood dream was to be a Marshal, but he was a colossal failure. He left for the east, certain he would find work there.

Motivation: Wishes to resurrect an old love; and wants to open a new tavern

Ideals: Optimist, Artistic. Bonds: Job, Immigrant, In love. Occupation: Courier

Voice: Farmer accent

Attributes [hide]

Lance Palomarez, Male Half-Elf Fighter 15
Medium (4'11") Half-Elf, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 120 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 8 (-1)11 (+0)
Skills Animal Handling +4, Athletics +6
Senses Passive Perception 9
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +6

Possessions: 500 pp. Rhodochrosite (14 gp). Violet garnet (900 gp). Banded agate (14 gp). Aquamarine (900 gp). Golden yellow topaz (900 gp). Moss agate (14 gp). Peridot (80 gp). Rock crystal (80 gp). Amber (50 gp). Amber (50 gp). Hematite (14 gp). Bloodstone (80 gp). Sardonyx (80 gp). Rose (80 gp). Malachite (14 gp). Red spinel (50 gp). Coral (50 gp). 1 Medium magic item.


Social Check DCs

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