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NPC Generator

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Advanced [show]


Donaar Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His crest is cut close to his head. His red eyes are passionate and lively.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Donaar was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Greedy, Impulsive. Bonds: Poor, Adventurer. Occupation: Crown-heir

Voice: Loud with bravado

Attributes [hide]

Donaar Jerynomonis, Male Dragonborn Druid 9
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 51 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)17 (+3) 15 (+2)11 (+0)
Skills Medicine +5, Stealth +3
Senses Passive Perception 12
Languages Common, Druidic, Terran, Giant
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elysande Barclay, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has done her best to style her blonde hair to look like a famous performer. She has hazel eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Brilliant and gifted she never wanted to apply herself. Due to her spouse's obsession with being a Mason they were divorced and she won custody of their daughter. She worked as a Body Guard, and she later adopted a second daughter.

Motivation: Marry her brother to traveling adventurers.

Ideals: Gifted. Flaws: Shy. Bonds: Family, Slave. Occupation: Body Guard

Voice: Soothing and warm

Attributes [hide]

Elysande Barclay, Female Human Barbarian 3
Medium (4'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)11 (+0) 9 (-1)10 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Naill Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with tan colored cloaks and clothing, and sports empty pouches on his belt. His red hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: When he was but 3 years old his parents immigrated from the north. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Religious, Immigrant. Occupation: Cartwright

Voice: Shortens vowels

Attributes [hide]

Naill Casilltenirra, Male Elf Fighter 1
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)8 (-1) 7 (-2)8 (-1)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp. Azurite (12 gp). 1 Masterwork studded leather.


Social Check DCs


Carlin Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She typically wears tan cloth garments or leather armor. Her whole body is exceptionally muscular. She has wavy black hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born in a small village she learned the ways of the warrior from her mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Carlin's homeland. Carlin decided to take the middle way and become a bodyguard. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Carlin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Human compassion.

Ideals: Philantrophist, Fighting. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Ploughman

Voice: Speaks in third person

Attributes [hide]

Carlin Bafflestone, Female Gnome Rogue 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Mara Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 5'0". She wears light armors faded through time and improper care, and her gloved hand is found clutching a flail. With bright white hair. Her violet eyes lackadaisically let the world flow into them.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a Carter, her father struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bricklayer. She now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern; and she desires power and/or immortality

Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Bricklayer

Voice: Pirate accent

Attributes [hide]

Mara Caerdonel, Female Elf Commoner 11
Medium (5'0") Elf, True Neutral (CR 11)
Armor Class 14
Hit Points 63 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)16 (+3) 14 (+2)10 (+0)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Aquan, Terran
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4

Possessions: 1000 gp. Moss agate (16 gp). Star ruby (800 gp). Peridot (80 gp). Red-brown spinel (130 gp). Bloodstone (80 gp). Fire opal (800 gp). Obsidian (16 gp). Coral (130 gp). 1 Minor magic item.


Social Check DCs


Dagger Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears pastel trousers with blue and brown striped suspenders. He wears various colorful collared shirts. He carries with him a set of longbows on his belt, each one with a opal on the hilt. His orange fur is lengthy and is close to two feet long. His fierce blue eyes like to dwell on things.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in a small desert village. A freak accident while working with his Dilettante mother left him crippled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dagger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Armorer

Voice: Spits words with contempt

Attributes [hide]

Dagger Of Snakes, Male Tabaxi Monk 4
Medium (5'8") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Terran, Auran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 34000 sp. 4 Tanglefoot bags. 3 Smokesticks.


Social Check DCs


Gildmak Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. He wears his white hair up in a very large beehive style do. His eyes are brown and catlike.

Personality: He is business-like. He takes instructions and follows them to the letter. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A powerful necromancer made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He now owns his own business.

Motivation: Someone believes him a fraud; and many giants want him driven away

Ideals: Professionalism. Flaws: Hedonist. Bonds: Mentor, Job, Enemies. Occupation: Barrister

Voice: pre-pubescent

Attributes [hide]

Gildmak Quickstep, Male Halfling Aristocrat 16
Small (3'0") Halfling, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 74 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Performance +5, Survival +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1

Possessions: 10000 gp. Peridot (50 gp). Blue quartz (13 gp). Deep blue spinel (400 gp). Deep green spinel (60 gp). Violet garnet (400 gp). Rich purple corundum (1100 gp). Smoky quartz (50 gp). Coral (60 gp). Jade (60 gp). Aquamarine (400 gp). Jasper (50 gp). Peridot (50 gp). White pearl (60 gp). Deep blue spinel (400 gp). White pearl (60 gp). Black pearl (400 gp). Brown-green garnet (60 gp). Deep blue spinel (400 gp). Black pearl (400 gp).


Social Check DCs

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