Quillathe Shupe, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her silver hair is cut short with large spiked bangs in the front. Her eyes are violet.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is lazy and tries to find solutions quickly.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mercenary. She inherited the family business which she has now maintained for 13 years.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Flaws: Secretive, Lazy, Mundane. Bonds: Job. Occupation: Mercenary
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 60 gp. 1 Masterwork Common Melee.
Trey Heiser, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears brown trousers with violet and brown striped suspenders. He wears various colorful collared shirts. His white hair is cut short. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Confrontational and typically high on some drug or another. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Cook, but he was a colossal failure. Some 6 years later his spouse died after the birth of his son. Heartbroken, Trey never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Money/treasure; and sabotage a competitor
Ideals: Gifted. Flaws: Addict. Bonds: Job, In love, Rich. Occupation: Dyer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 86 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
Possessions: 2500 gp. Smoky quartz (20 gp). Deep green spinel (150 gp). Alexandrite (1600 gp). White pearl (150 gp). Deep blue spinel (1600 gp). Star rose quartz (20 gp). Iolite (20 gp). Chalcedony (20 gp). Blue star sapphire (1400 gp). Deep blue spinel (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Morthos Chaos, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has all his life been fascinated with music.
History: He was born at the edge of vast mountains. When Morthos reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now travels the world, in search of power and loot.
Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Nature, Military. Occupation: Merchant
Voice: Whispers
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 34 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1300 gp. Violet garnet (800 gp). Tiger eye turquoise (7 gp). Tiger eye turquoise (7 gp). Azurite (7 gp). Rock crystal (70 gp). Bloodstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vicky Davenport, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'3" and is a bit bulky. She is very muscular particularly in the legs. She typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. Her black hair is cut short with large spiked bangs in the front. She wears large thick round spectacles.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She uses divination through singing.
History: Born in a small village she learned the ways of the warrior from her mother. Her divine abilities were realized during a raid on her village. She's since become an addict/alcoholic.
Motivation: She wants nothing more than to rejoin the army; and a rival would like her out of the picture
Ideals: Gifted, Fighting. Flaws: Addict. Bonds: Attractive, Military. Occupation: Stylist
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 29 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 9 (-1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. Malachite (14 gp).
Bardryn Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey shirt with thin green vertical stripes and red pants. Her silver hair is braided into rings. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born in the east to a Dilettante, Bardryn learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dilettante. She has worked as a Dilettante like her father before her.
Motivation: She is compelled to act according to her religious beliefs; and to be a gardener again
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Religious, Job. Occupation: Dilettante
Voice: Sounds elderly
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 170 gp.
Perra Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'2" and wears light armors faded through time and improper care. Her right leg appears badly burned and disfigured. Her red crest is long and unkept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is lazy, self-centered, vain, and jealous.
History: Born in the north to a Marshal, Perra learned a great deal about her father's area of expertise. She worked as a nervous Marshal and found it very stressful. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Ugly, Selfish. Bonds: Job. Occupation: Marshal
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 8)
Armor Class 13
Hit Points 74 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 600 gp. Black star sapphire (1400 gp). Golden yellow topaz (500 gp). 1 Minor magic item.
Jacoba Dalanthan, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a weathered and beat up set of banded mail beneath an oversized violet coat. Her red hair, when down, is lengthy. She is very pretty but has cold, dead eyes.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Gifted from a young age, Jacoba studied abroad. From her teen years she was always beautiful and desirable, so people have always doted on her. Days after completing her studies, news broke out that her hometown was attacked by orcs. Jacoba was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: A deep hatred of orcs; and someone believes her a fraud
Ideals: Justice, Gifted. Bonds: Attractive, Enemies. Occupation: Barrister
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 8
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 15 (+2) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
