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NPC Generator

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Advanced [show]


Astaro Dread, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear black tank tops with grey skirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. She has done her best to style her black hair to look like a famous performer. This gold eyed northerner is not easily forgotten.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She also has developed a complete distrust of the Armorer profession.

History: Born to a Armorer, her mother struggled to pay the bills. A gifted student she started as a Armorer, but she got bored and became a Stylist. She got away from her former life and has fallen to alcoholism.

Motivation: Balancing her hectic life and new Stylist responsibilities is difficult; and many gnolls want her driven away

Flaws: Depressed, Addict. Bonds: Job, Poor, Enemies. Occupation: Stylist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Astaro Dread, Female Tiefling Aristocrat 3
Medium (5'6") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)15 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Stealth +3
Senses Passive Perception 10
Languages Common, Ignan, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 sp.


Social Check DCs


Pelt Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black fur. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a hunchback. Her fur is short and black. She is missing an eye and her face is severely sunburned. Her one remaining eye shines copper.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Animals are drawn to her, and she is able to talk to them.

History: Born in a small village she learned the ways of the warrior from her father. She has chosen to use the inheritance that was left to her frivolously. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Money/treasure.

Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Pelt Shore, Female Tabaxi Barbarian 1
Medium (5'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +4, Athletics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +6

Possessions: 5000 cp.


Social Check DCs


Cloud Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears dark leathers with embroidery. She wears her red fur down. Her fierce copper eyes like to dwell on things.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She feeds upon the attention of others.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Navigator job now, and dutifully fulfills any obligations she has.

Motivation: Nothing but the best is good enough for her.

Ideals: Athletic, Impeccable. Bonds: Attractive, Military, Job. Occupation: Navigator

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cloud Thundercloud, Female Tabaxi Wizard 13
Medium (4'9") Tabaxi, Neutral Evil (CR 13)
Armor Class 14
Hit Points 46 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)16 (+3) 14 (+2)8 (-1)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Undercommon, Ignan, Infernal
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444432

Possessions: 3000 gp. Golden yellow topaz (1300 gp). Black pearl (1300 gp). Amethyst (80 gp). Citrine (80 gp). Hematite (7 gp). Blue star sapphire (1300 gp). Tourmaline (80 gp).


Social Check DCs


Zed Garrick, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. He wears his hair in dreadlocks. He has a tattooed face.

Personality: Zed hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Engraver

Voice: Loud with bravado

Attributes [hide]

Zed Garrick, Male Half-Orc Cleric 7
Medium (5'11") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)8 (-1) 12 (+1)9 (-1)
Skills Medicine +4, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 9000 sp.


Social Check DCs


Mara Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'10" has a big stupid grin on her face most of the time. She wears suspenders and tan workpants. Her shirt is yellow, and she wears a heavy tan leather apron most of the time. Her auburn hair is heavily combed to the right. She wears a mask on her face.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has a minor phobia of water and hates getting wet.

History: Mara was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Herbalist work with an outfit from a few towns over. Herbalist work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: Her religion dominates her actions; and she feels threatened by others

Ideals: Optimist. Flaws: Fearful. Bonds: Poor, Job, Religious. Occupation: Herbalist

Voice: Speaks with squeezed throat

Attributes [hide]

Mara Koehlanna, Female Elf Rogue 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 8
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 10 (+0)9 (-1) 13 (+1)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 1200 sp.


Social Check DCs


River Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She is wearing colorful clothing, dressed as a Bricklayer. Beneath her clothing is a huge mess of scar tissue. Her brown fur is lengthy and is close to two feet long. Her eyes, though not visible through her cowl, are yellow.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She can't help but pocket interesting objects she comes across

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She's in love; and seeks redemption

Flaws: Cynical, Shy. Bonds: Slave, Criminal record, Military, Has a crush. Occupation: Bricklayer

Voice: Boston accent

Attributes [hide]

River Of Passion, Female Tabaxi Monk 10
Medium (6'5") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 49 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)14 (+2) 16 (+3)12 (+1)
Skills Deception +5, Sleight of Hand +8
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 800 gp. Onyx (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of lances on his belt, each one with a opal on the hilt. His fur is brown and curly. He has green eyes and a brown hat with a black feather.

Personality: A skeptical and narcissistic man, Tricking's first love is himself. His second love is also himself. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tricking fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable. Flaws: Racist. Bonds: Attractive, Military. Occupation: Beggar

Voice: Scandinavian accent

Attributes [hide]

Tricking Paws, Male Tabaxi Wizard 10
Medium (5'2") Tabaxi, Lawful Evil (CR 10)
Armor Class 15
Hit Points 39 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 13 (+1)10 (+0) 14 (+2)13 (+1)
Skills Deception +5, History +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 2100 gp. Gold and topaz bottle stopper cork (1700 gp).


Social Check DCs

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