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Advanced [show]


Anakis Delight, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears tight fighting clothing, which leaves very little to the imagination. Her black hair is lengthy and is close to two feet long. She has gleaming, smiling red eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Gifted from a young age, Anakis studied abroad. At a young age her father died while driving off some drow. Her mother being the stubborn sort decided to stay and helped train her in hand crossbow use. Days after completing her studies, news broke out that her hometown was attacked by drow. Anakis was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge

Ideals: Fighting, Justice, Gifted. Bonds: Attractive, Enemies. Occupation: Marshal

Voice: Cold and demanding tone

Attributes [hide]

Anakis Delight, Female Tiefling Barbarian 8
Medium (5'1") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 75 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 9 (-1)14 (+2)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 9
Languages Common, Auran, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5

Possessions: Obsidian (13 gp).


Social Check DCs


Merla Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing right leg. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is white and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She is a font of random trivia from the lore and stories she has discovered

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Detective arts, while her mother instructed her in etiquette, music and courtly manner. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Justice, Logical. Bonds: Rich, Attractive, Enemies. Occupation: Detective

Voice: Speaks through clenched teeth

Attributes [hide]

Merla Wildheart, Female Halfling Druid 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)9 (-1) 14 (+2)10 (+0)
Skills Insight +5, Stealth +3
Senses Passive Perception 12
Languages Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kellen Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing the road beaten gear of a warrior. His white hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy and tries to find solutions quickly.

History: Kellen was born in the east. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels threatened by others; and wishes to resurrect an old love

Ideals: Fighting, Persistence. Flaws: Lazy, Fearful. Bonds: Nature, In love. Occupation: Glassblower

Voice: Spanish accent

Attributes [hide]

Kellen Wildwander, Male Gnome Adept 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)8 (-1) 12 (+1)10 (+0)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 24000 cp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Three Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears pastel trousers with blue and violet striped suspenders. He wears various colorful collared shirts. He has a moderate pudge and is not very fit. He has wavy lavender fur. His eyes are hazel and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His father raised him in a mountain cabin. He found a children's book about a Tabaxi Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.

Motivation: He has passion for adventuring and risk.

Flaws: Shy. Bonds: Adventurer, Nature. Occupation: Bookbinder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Three Fang, Male Tabaxi Aristocrat 7
Medium (6'0") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Arcana +5, Athletics +3
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3

Possessions: 30000 cp. Black star sapphire (600 gp). Alexandrite (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halander Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is typically in his Bather uniform. His blonde hair and beard is wavy and long. His amber unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a big fan of imagination and believes people should spend more time reading and writing.

History: Halander was raised in a hard working conservative environment. He worked as a nervous Bather and found it very stressful. He ran away from his former home and has been making his living as a Bather for the past few years.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Logical. Flaws: Disease. Bonds: Job. Occupation: Bather

Voice: Forgets to breathe while speaking

Attributes [hide]

Halander Swiftwhistle, Male Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)9 (-1) 9 (-1)12 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 370 gp. Banded agate (6 gp). Banded agate (6 gp).


Social Check DCs


Zedaar Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear black clothing when he does not wear armor. His scarlet crest is matted, messy, and big. He has several tiny jet earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Rich, Slave. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Zedaar Raghthroknaar, Male Dragonborn Druid 9
Medium (6'2") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 79 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)8 (-1) 13 (+1)20 (+5)
Skills Intimidation +8, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 8000 sp.


Social Check DCs


Joser Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely white suit with brown socks and a vest with buckled shoes. He has no hair. He has gleaming, smiling amber eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a criminal king-pin and mafia family He found a children's book about a Halfling Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Shy. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Sailor

Voice: Speaks with a cold

Attributes [hide]

Joser Goodearth, Male Halfling Wizard 13
Small (2'10") Halfling, Neutral Evil (CR 13)
Armor Class 12
Hit Points 75 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Dwarven
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444444

Possessions: 400 pp. Zircon (80 gp). Chalcedony (80 gp). Coral (120 gp). Hematite (7 gp). Chrysoberyl (120 gp). Carnelian (80 gp). Chrysoprase (80 gp). Banded agate (7 gp). Hematite (7 gp). 1 Medium magic item.


Social Check DCs

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