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NPC Generator

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Advanced [show]


Silaqui Almeida, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears dull yellow sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed monstrous two handed axe, just in case. Her golden hair is knotted and matted. Her green eyes dart from person to person to random spaces in the air.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a very good compulsive liar and kleptomaniac.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fletcher work with an outfit from a few towns over. Fletcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Fletcher job now, and dutifully fulfills any obligations she has.

Motivation: Money/treasure; and further expansion of business

Ideals: Passionate. Flaws: Disease. Bonds: Criminal record, Job, Rich. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Silaqui Almeida, Female Half-Elf Ranger 1
Medium (5'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)14 (+2) 9 (-1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Ivellios Teinithra, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his blonde hair down. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Beggar, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Justice. Flaws: Addict, Antagonistic. Bonds: Poor, Attractive. Occupation: Server

Voice: Irish accent

Attributes [hide]

Ivellios Teinithra, Male Elf Commoner 13
Medium (5'1") Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 43 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 17 (+3)15 (+2)
Skills Arcana +6, Investigation +6
Senses Passive Perception 13
Languages Common, Elven, Celestial, Gnome
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 200 pp. Alexandrite (1400 gp). Alexandrite (1400 gp). Hematite (7 gp). Brown-green garnet (90 gp). Deep blue spinel (1400 gp). Golden yellow topaz (1400 gp). Lapis lazuli (7 gp). Jasper (20 gp). Banded agate (7 gp). 1 Minor magic item.


Social Check DCs


Ûkbûk Alby, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears just a black suit. His head has been shaved. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He pushes his goals aggressively. He is also a coward if confronted.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is terrified, and will act out of fear

Flaws: Ugly, Insane, Fearful. Bonds: Nature, Immigrant. Occupation: Ruler

Voice: Voice breaks

Attributes [hide]

Ûkbûk Alby, Male Half-Orc Adept 4
Medium (6'9") Half-Orc, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 13 (+1)8 (-1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs


Gilthur Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is bristling with hidden weapons, mostly axes and spears. His white hair is heavily combed to the left. He has hazel eyes and a brown hat with a tan feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Dyer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Rich, Job. Occupation: Dyer

Voice: Speaks with squeezed throat

Attributes [hide]

Gilthur Brawnanvil, Male Dwarf Ranger 6
Medium (4'2") Dwarf, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 14 (+2)6 (-2)
Skills Insight +5, Intimidation +1
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp. Lapis lazuli (7 gp). Moonstone (80 gp).


Social Check DCs


Grûblik Skelton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears just a black suit. He wears a colorful flower in his chestnut hair. His eyes are gray and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a minor phobia of water and hates getting wet.

History: He was born several months after his father was called into army service. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Attractive, Military. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Grûblik Skelton, Male Half-Orc Monk 2
Medium (5'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 11 (+0)16 (+3)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc, Druidic, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp.


Social Check DCs


Balifra Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She carries a battered lance and tarnished sai as well. She wears a colorful flower in her blonde hair. Her amber eyes dart from person to person to random spaces in the air.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born to a criminal king-pin and mafia family Balifra abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has comitted a past crime that haunts her to this day; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Balifra Rumnaheim, Female Dwarf Expert 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)9 (-1) 17 (+3)14 (+2)
Skills Deception +4, Religion +1
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 180 gp.


Social Check DCs


Seven Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her fur, while still mostly red, has prominent grey streaks. She is baby faced.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She invites people to come help in her community garden.

History: She was born the only child of a wealthy merchant. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Meet up once more with her childhood friend; and she has money and likes to spend it

Ideals: Philantrophist, Entrepeneur. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Carter

Voice: Dark and ominous

Attributes [hide]

Seven Of Claws, Female Tabaxi Expert 2
Medium (5'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)14 (+2) 15 (+2)19 (+4)
Skills Acrobatics +6, Performance +6
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +6

Possessions: 380 gp.


Social Check DCs

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