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NPC Generator

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Advanced [show]


Seven Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her lavender fur is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born on a small isolated farm. Her mother was very strict, and drilled into her lessons on being the perfect lady. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels the way she acts is they only way to get by in the world; and she loathes her own lifestyle

Ideals: Extrovert, Impeccable. Flaws: Depressed. Bonds: Attractive, Nature. Occupation: Architect

Voice: Italian accent

Attributes [hide]

Seven Of Ebony, Female Tabaxi Cleric 2
Medium (5'9") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)16 (+3) 11 (+0)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common, Abyssal, Goblin, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1600 sp. 1 Darkwood Shield.


Social Check DCs


Yurgunn Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears professional attire. She wears a broad hat to cover her moderate length black hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She will rave to anyone who will listen. She is lazy, self-centered, vain, and jealous.

History: She served in the navy to pay for her family's outstanding loans. She moved from fad to fad and when she turned 15 she discovered music. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Insane, Selfish. Bonds: Attractive, Military. Occupation: Merchant

Voice: Slow speaker

Attributes [hide]

Yurgunn Trueblood, Female Dwarf Warrior 3
Medium (4'0") Dwarf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)15 (+2) 11 (+0)7 (-2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Morgran Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes are passionate and lively.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: When he was but 7 years old his parents immigrated from the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Morgran's homeland. Morgran decided to take the middle way and become a bodyguard. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Athletic, Fighting. Bonds: Rich, Attractive, Immigrant. Occupation: Servant

Voice: Indian accent

Attributes [hide]

Morgran Caebrek, Male Dwarf Rogue 12
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 71 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Insight +6, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Giant
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 200 pp. Chrysoprase (20 gp). Alexandrite (1100 gp). Amethyst (140 gp). Star ruby (1600 gp). Golden yellow topaz (1100 gp). Blue star sapphire (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Warryn Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is renowned for his bright tan suits and hats. He has blonde hair. His brown eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Warryn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a brothel owner, Warryn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He inherited the family business which he has now maintained for 10 years.

Motivation: To find somewhere to settle down; and he is unsatisfied with his job

Flaws: Ugly, Disease, Hedonist, Mundane. Bonds: Mentor, Job. Occupation: Knight

Voice: Dark and ominous

Attributes [hide]

Warryn Rofferton, Male Gnome Ranger 2
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)12 (+1) 16 (+3)9 (-1)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Chain shirt.


Social Check DCs


Baern Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Carpenter uniform, and he perpetually has his shortspear ready. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: His father raised him in a mountain cabin. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has set out to sabotage the competition.

Motivation: A rival would like him out of the picture; and many orcs want him driven away

Ideals: Fighting. Bonds: Job, Criminal record, Enemies, Nature. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Baern Orcfoe, Male Dwarf Warrior 12
Medium (4'4") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 96 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)13 (+1) 13 (+1)7 (-2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Terran
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 1000 gp. Chrysoberyl (130 gp). Tourmaline (130 gp). Lapis lazuli (7 gp). White pearl (130 gp). Smoky quartz (70 gp). Violet garnet (700 gp). Star rose quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quelenna Netyoive, Female Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she dresses well, wearing blue shirts, loose pants, and blazers most of the time. She keeps her long chestnut hair kept up in a rat tail. Her amber eyes are slightly larger than normal.

Personality: Her tongue was cut out and she uses sign language. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: When she was but 6 years old her parents immigrated from the west. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. She hasn't told them the truth, but wants to settle down with them.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Has a crush, Immigrant. Occupation: Glassblower

Voice: Middle-eastern accent

Attributes [hide]

Quelenna Netyoive, Female Elf Commoner 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)11 (+0) 15 (+2)14 (+2)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Markosian Rescue, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a fine chain shirt which she covers with black colored cloaks and clothing. Her long blue hair is drawn into a two foot long braid. Her eyes are likewise white. Her teeth are white and perfect.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: When she was but 7 years old her parents immigrated from the west. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the west, certain she would find work there.

Motivation: Wants to work out more often.

Ideals: Athletic, Extrovert. Flaws: Greedy. Bonds: Attractive, Immigrant. Occupation: Adventurer

Voice: Stutters

Attributes [hide]

Markosian Rescue, Female Tiefling Bard 6
Medium (5'0") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)18 (+4) 9 (-1)17 (+3)
Skills Medicine +2, Performance +6
Senses Passive Perception 9
Languages Common, Druidic, Ignan, Infernal, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 100 gp.


Social Check DCs

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