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Advanced [show]


Tricking In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He sports pastel clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his gray fur in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: Tricking wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the west to a Mortician, Tricking learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Mortician job and began his own company from there.

Motivation: To be a Layabout again; and further expansion of business

Ideals: Disciplined, Logical. Bonds: Attractive, Job. Occupation: Mortician

Voice: Scratchy, weak

Attributes [hide]

Tricking In Shadow, Male Tabaxi Fighter 15
Medium (6'8") Tabaxi, Lawful Evil (CR 15)
Armor Class 12
Hit Points 90 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)10 (+0) 6 (-2)10 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3

Possessions: 6000 gp. Rock crystal (60 gp). White opal (1000 gp). Rich purple corundum (1000 gp). Pink pearl (150 gp). Iolite (60 gp). Alexandrite (1000 gp). Sardonyx (60 gp). Red-brown spinel (150 gp). Jasper (60 gp). Tiger eye turquoise (15 gp). Deep blue spinel (1000 gp). Black pearl (1000 gp). Tiger eye turquoise (15 gp). Silver pearl (150 gp). Onyx (60 gp). Black opal (1000 gp). Banded agate (15 gp). Pink pearl (150 gp). Alexandrite (1000 gp). 1 Medium magic item.


Social Check DCs


Rael Amastacia, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan tunic with grey highlights, and long yellow pants that bunch up around his shoes. His long red hair reaches down to his waist. His fierce violet eyes like to dwell on things.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is frequently practicing swordplay.

History: When he was but 8 years old his parents immigrated from the north. Like his father and his sister before him, after school he went straight into learning to become a Gardener. He left for the north, certain he would find work there.

Motivation: Regain custody of his daughter; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Sensitive. Bonds: Military, Immigrant, Job, Family. Occupation: Gardener

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rael Amastacia, Male Elf Ranger 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Orc, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 sp.


Social Check DCs


Anne Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a white shirt with thin yellow vertical stripes and blue pants. Her golden hair is lengthy. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a habit of throwing herself into exceedingly dangerous situations.

History: The child of eastern immigrants she idolized her father. When money was particularly tight she was walking through alleys when she overheard a Tailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To prove her worth to the world; and many orcs want her driven away

Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Immigrant, Poor. Occupation: Tailor

Voice: Voice breaks

Attributes [hide]

Anne Kettlewhistle, Female Halfling Druid 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 7 (-2)10 (+0) 13 (+1)11 (+0)
Skills Acrobatics +6, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 800 gp. Aquamarine (1000 gp). Iolite (30 gp). 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument.


Social Check DCs


Prosperine Fright, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her black hair is unkempt and raggedy. She wears round tiny glasses practically rammed into her face.

Personality: Prosperine wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She always tries to repair and not replace. It was this mentality that drove her into the Hunter business.

History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Prosperine took refuge in the ruined castle and found the beat up sickle and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Hunter

Voice: Stutters

Attributes [hide]

Prosperine Fright, Female Tiefling Druid 3
Medium (5'1") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Gold dragon comb with red garnet eye (700 gp).


Social Check DCs


Grigi Bradford, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She very much looks the part of a Navigator. She wears a broad hat to hide her balding. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born blind and as such lacked many opportunities for work. Her childhood dream was to be a Server, but she was a colossal failure. She ran away from her former home and has been making her living as a Navigator for the past few years.

Motivation: Expand her business; and to prove her worth to the world

Ideals: Disciplined. Flaws: Impulsive, Disease. Bonds: Job, Attractive. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Grigi Bradford, Female Half-Orc Warlock 7
Medium (4'8") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)8 (-1) 17 (+3)10 (+0)
Skills Deception +3, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs


Millicent Melancon, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears an entirely yellow suit with brown socks and a vest with buckled shoes. Her red hair is matted, messy, and big. She has several tiny amethyst earrings on each ear.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born to a pair of adventurers, Millicent grew up listening to her mother's many stories. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend; and she has money and likes to spend it

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Dilettante

Voice: Low rumbling, strings words together

Attributes [hide]

Millicent Melancon, Female Half-Elf Fighter 1
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)12 (+1) 16 (+3)14 (+2)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Mozikth Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. He carries with him a set of scimitars, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His red crest is lengthy. His red eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father took him hunting and taught him how to get in the mind of other creatures. Some 8 years later his spouse died after the birth of his son. Heartbroken, Mozikth never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Fighting, Gifted. Bonds: Nature, Military, In love, Adventurer. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Mozikth Bhenkumbyrznaax, Male Dragonborn Warrior 18
Medium (6'8") Dragonborn, Neutral Evil (CR 18)
Armor Class 11
Hit Points 161 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 17 (+3)19 (+4) 15 (+2)14 (+2)
Skills Religion +10, Stealth +7
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Orc, Dwarven
Attacks Melee +3 / 5d6-3, Ranged +7 / 5d6+1, Grapple +1

Possessions: 1000 pp. A necklace of small pink pearls (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Golden circlet with four aquamarines (4000 gp). Sapphire pendant on gold chain (500 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold dragon comb with red garnet eye (500 gp). Sapphire pendant on gold chain (500 gp). Large well-done wool tapestry (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). An abacus with copper, silver and gold markers (130 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Solid gold idol (200 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Silver comb with moonstones (800 gp). Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Fire opal pendant on a fine gold chain (2300 gp). Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Large well-done wool tapestry (300 gp). An abacus with copper, silver and gold markers (130 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp).


Social Check DCs

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