Qemuel Frailty, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His dark red hair is kept up in a ponytail inside a deerstalker hat. His fierce white eyes like to dwell on things.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Qemuel was raised in a hard working conservative environment. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wishes to resurrect an old love; and further expansion of business
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Job, In love. Occupation: Carpenter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 250 gp.
Leaf Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is wearing colorful clothing, dressed as a Apothecary. She is muscular with a powerful set of arms. Her fur is beige and curly. Her eyes are amber and catlike.
Personality: Overbrimming with self-confidence, Leaf isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born in the south, but her parents moved at a very young age to the north. Leaf abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has since lost track of the people in her past.
Motivation: She desires power and/or immortality.
Ideals: Impeccable. Bonds: Family, Immigrant, Adventurer. Occupation: Apothecary
Voice: Sounds elderly
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Good (CR 6)
Armor Class 9
Hit Points 18 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 4000 sp. Black opal (1500 gp). 1 Minor magic item.
Harriet Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a worn and beaten armor. Her white hair is singed and shortened. Her eyes are likewise blue.
Personality: She is witty, but her monotone delivery comes off as unnerving She is an amazing painter.
History: Born in a small village she learned the ways of the warrior from her mother. Brilliant and gifted she never wanted to apply herself. She was granted druidic powers by her dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Athletic, Joker, Gifted, Fighting. Flaws: Ugly. Occupation: Fisher
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 20 gp. Eye agate (10 gp). 1 Masterwork studded leather.
Suhnae Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: When he was but 4 years old his parents immigrated from the south. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Mercenary.
Motivation: Wants to open a new tavern; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Job, Immigrant. Occupation: Mercenary
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 7 (-2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 sp.
Donaar Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and tends to wear a black poncho over his likewise colored trousers and shirt. He has dyed his greying silver crest a little too much giving a sharp silver color. His eyes are a pleasant red.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born to a Carter, his mother struggled to pay the bills. Donaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now spends his time doing works of charity.
Motivation: Wants to work out more often; and he has passion for adventuring and risk
Ideals: Philantrophist, Athletic. Flaws: Shy. Bonds: Adventurer, Poor. Occupation: Server
Voice: Indian accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 73 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Gnoll, Abyssal, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: Citrine (70 gp). Chalcedony (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bimpnottin Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'2" and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her right hand appears badly burned and disfigured. She has slicked back auburn hair. Her eyes are amber.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born in the south her family was never financially stable. Cursed with a spirit at a very young age, Bimpnottin has worked very hard to control her curse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is a bit of a kleptomaniac; and she's repulsed by the pc
Flaws: Shy, Antagonistic, Disease. Bonds: Poor. Occupation: Barber
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp. Gold dragon comb with red garnet eye (1100 gp). 1 Minor magic item.
Immeral Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is matted, messy, and big. His eyes are amber and catlike.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. When Immeral reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Adventurer, Military. Occupation: Doctor
Voice: French accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Tiger eye turquoise (11 gp).
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