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NPC Generator

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Advanced [show]


Elegant Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his yellow robe. He carries a battered hammer and tarnished greatsword as well. His brown fur is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a logical person and will generally grow upset if things defy logic and science.

History: A powerful slaver made him what he is. He dropped out of school before completing his studies. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elegant fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Fighting, Joker, Logical. Flaws: Insomniac. Bonds: Mentor. Occupation: Architect

Voice: Spits and sputters

Attributes [hide]

Elegant Timber, Male Tabaxi Paladin 5
Medium (5'5") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 6 (-2)12 (+1)
Skills Animal Handling +1, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Bimpnottin Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her long silver hair reaches down to her waist. Her fierce green eyes like to dwell on things.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Animals are drawn to her, and she is able to talk to them.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Bookbinder father left her crippled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She would like to get married and retire; and she's in love

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Rich, Has a crush. Occupation: Mercenary

Voice: French accent

Attributes [hide]

Bimpnottin Daergel, Female Gnome Monk 14
Small (3'6") Gnome, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 101 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)9 (-1) 11 (+0)17 (+3)
Skills Acrobatics +6, Arcana +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +4

Possessions: 3000 gp. Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Jeweled anklet (4000 gp). An abacus with copper, silver and gold markers (40 gp).


Social Check DCs


Lamlis Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the east, certain he would find work there.

Motivation: Regain custody of his daughter; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: PTSD. Bonds: Family, Adventurer, Immigrant, Criminal record. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Lamlis Woodhouse, Male Half-Elf Aristocrat 7
Medium (5'6") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 20 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)14 (+2) 11 (+0)14 (+2)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven, Draconic, Aquan
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +5

Possessions: 1100 gp. Emerald (600 gp). Fire opal (600 gp). Star rose quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Euphemia Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 3'2" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a long, red, dusty cloak. Her silver hair is still thick. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is an amazing painter.

History: She was born at the edge of vast island. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She is unsatisfied with her job; and to be a farmer again

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Nature, In love, Job. Occupation: Carpenter

Voice: Pronounces difficult words wrong

Attributes [hide]

Euphemia Reedfellow, Female Halfling Fighter 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 54 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 600 gp. Amethyst (90 gp). Banded agate (15 gp). Deep blue spinel (1300 gp). Violet garnet (1300 gp).


Social Check DCs


Marigold Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized red coat. She wears a colorful flower in her brown hair. She has gray eyes and a red hat with a black feather.

Personality: She is extraordinarily eccentric. She also hits on women, regardless of circumstances.

History: Marigold hails from a village terrorized by goblins. From her teen years she was always beautiful and desirable, so people have always doted on her. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Flaws: Insane. Bonds: Attractive, Has a crush, Enemies. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Marigold Tosscobble, Female Halfling Paladin 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 15 (+2)16 (+3)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 cp. 1 Darkwood Shield.


Social Check DCs


Elizabeth Vance, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Unemployed uniform. Her red hair is slicked back into a classic pompadour. She wears large thick round spectacles.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Elizabeth was born with her mother's beautiful face. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She became a Unemployed soon after.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Joker, Philantrophist. Bonds: Job, Attractive, Criminal record. Occupation: Unemployed

Voice: Posh accent

Attributes [hide]

Elizabeth Vance, Female Human Aristocrat 1
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 70 gp.


Social Check DCs


Heward Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a lance on his belt. He has done his best to style his black hair to look like a famous performer. His eyes are hazel.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When Heward reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Hedonist. Bonds: Poor, Military. Occupation: Weaver

Voice: Ums and uhs a lot

Attributes [hide]

Heward Myerscough, Male Human Fighter 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 800 sp. 1 Disguise kit.


Social Check DCs

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