Akra Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing a tight green one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. Her crest, while still mostly copper, has prominent grey streaks. Her gold eyes are passionate and lively.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She never wears the same outfit twice, unless she absolutely has to.
History: The child of northern immigrants she idolized her father. Akra abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Human compassion; and obtaining odd cultural human artifacts is her passion
Ideals: Artistic. Flaws: Secretive, Racist. Bonds: Immigrant, Adventurer. Occupation: Ploughman
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Masterwork Common Melee.
Jarsali Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she prefers to wear blue clothing when she does not wear armor. Her blonde hair is knotted and matted. Her green eyes have a joyful gleam in them most of the time.
Personality: She exudes charisma. She is a tour de force of persuasion. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born blind and as such lacked many opportunities for work. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it
Flaws: Insane, Disease, Antagonistic. Bonds: Attractive, Rich. Occupation: Miller
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 9)
Armor Class 10
Hit Points 46 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 600 gp. Peridot (50 gp). 1 Minor magic item. 1 Minor magic item.
Marastyr Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She wears just a grey suit. She is portly but not overly obese. She sports a flattop hair cut. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She hates Dwarves with a passion. As such she is filled with self loathing. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Marastyr was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Doctor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Meet up once more with her childhood friend; and halfling compassion
Flaws: Racist. Bonds: Has a crush, Adventurer, Poor, Criminal record. Occupation: Doctor
Voice: Timid voice
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 310 gp. 1 Breastplate.
Murgen Shelly, Female Half-Orc [Permalink]
Personal [hide]
Description: She is typically in her Spy uniform. She is physically well-built. Her black hair is drawn into a tight pony tail with a card scrunchie. Her brown unseeing eyes seem to look past you.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born in the north. A freak accident while working with her Bowyer father left her crippled. She moves from town to town, unable to find a place to settle.
Motivation: To find somewhere to settle down.
Ideals: Professionalism. Flaws: Disease, Mundane. Bonds: Job, Immigrant. Occupation: Spy
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Half-Plate. 1 Darkwood Buckler.
Baern Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'4" northern man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a feathered hat to cover his moderate length white hair. His eyes are likewise brown.
Personality: Always inclined to offer people food he seems plenty friendly. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was raised in a white middle class family as the only child. While studying, he fell in love. They married and had a daughter. By chance he met his sister recently and the two have been together since.
Motivation: He is content; and find a way to reverse the transformation of his sister
Ideals: Philantrophist, Artistic. Flaws: Mundane. Bonds: Family, In love. Occupation: Marshal
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 19 (+4) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.
Shaena Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 2'10". She is typically in her Slave Trader uniform, and her gloved hand is found clutching a bastard sword. She wears a colorful flower in her golden hair. She wears crescent spectacles with a black brim.
Personality: A deeply religious woman she believes everything happens for a reason. She enjoys reading and quiet.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She dropped out of school before completing her studies. She inherited the family business which she has now maintained for 9 years.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Logical. Bonds: Job, Attractive, Religious, Military. Occupation: Slave Trader
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 9
Hit Points 22 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 16 (+3) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 1900 sp.
Elama Netyoive, Female Elf [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has a moderate pudge and is not very fit. Her hair is chestnut, silky, and of moderate length. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Elama would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Elama was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Fortune-teller. She moves from town to town, unable to find a place to settle.
Motivation: To be a Bather again; and to be a bather again
Ideals: Joker. Bonds: Poor, Attractive, Military, Immigrant. Occupation: Fortune-teller
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
Possessions: 160 gp. Chrysoberyl (110 gp).
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