Grai Melancon, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who has the majority of her body covered in plate, she is not a threatening figure. She wears a top hat to hide her balding. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is calm most of the time but flees social interaction. She enjoys reading and quiet.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To settle down with her crush.
Ideals: Logical, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Performer
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Evil (CR 9)
Armor Class 11
Hit Points 71 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +4
Possessions: 15000 sp.
Nithther Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left arm. He very much looks the part of a Map Maker. His brass crest is knotted and matted. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: Prone to second guessing himself, he comes off as nervous. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Nithther was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Map Maker for hire.
Motivation: Further expansion of business; and he is unsatisfied with his job
Flaws: Ugly, Shy, Impulsive. Bonds: Job. Occupation: Map Maker
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 800 sp. 1 Masterwork Uncommon Weapon.
Wella Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. She sports black long hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She enjoys reading and quiet.
History: She was born in the west, but her parents moved at a very young age to the south. She helped her mother out around the business and became quite the natural. She moves from town to town, unable to find a place to settle.
Motivation: Many drow want her driven away; and a deep hatred of drow
Ideals: Joker, Logical. Bonds: Immigrant, Job, Enemies. Occupation: Unemployed
Voice: Stutters
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 4)
Armor Class 15
Hit Points 25 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 13 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 300 gp.
Adelaide Hornsby, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'2" and wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her golden hair is well kept. She wears an eyepatch.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Mentor, Family. Occupation: Interpreter
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 74 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 50 pp. Violet garnet (1000 gp). Pink pearl (50 gp). Aquamarine (1000 gp). Jet (50 gp). Bloodstone (60 gp).
Lamlis Firahel, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has moderate length red hair. He wears crescent spectacles with a black brim.
Personality: Lamlis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.
Motivation: He's attracted to the PC; and wants his loneliness to end
Ideals: Artistic, Joker. Flaws: Addict. Bonds: Immigrant, Poor, Has a crush. Occupation: Laborer
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 11 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 9 (-1) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Gnome, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: Star rose quartz (20 gp). Zircon (20 gp).
Dynamic Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a pastel vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He has done his best to style his beige fur to look like a famous performer. His otherwise smooth face is marked with small tiny scars.
Personality: He is overprotective of those who hire his services. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. He now spends his time doing works of charity.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist, Fighting, Logical. Bonds: Guardian. Occupation: Bookbinder
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 12)
Armor Class 12
Hit Points 87 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 15 (+2) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Terran
Attacks Melee +1 / 3d10-3, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 gp. Silver ewer (90 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Large well-done wool tapestry (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). A roughly beaten golden orb (70 gp). Fire opal pendant on a fine gold chain (900 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Golden circlet with four aquamarines (5000 gp).
Lucan Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing a long, violet, dusty cloak. His white hair is cut short with large spiked bangs in the front. His eyes are blue.
Personality: He is calm most of the time but flees social interaction. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic. Flaws: Shy, Addict. Bonds: Rich, Adventurer, Criminal record. Occupation: Shoemaker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 88 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Orc
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Carved bone or ivory statuette (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Jeweled gold crown (7000 gp). Jeweled gold crown (7000 gp). Silver comb with moonstones (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!