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NPC Generator

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Advanced [show]


Bulzo Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems. Beneath his clothing is a huge mess of scar tissue. He has wavy silver hair. He is very pretty but has cold, dead eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting. Flaws: Terse, Impulsive. Bonds: Rich, Slave, Attractive. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Bulzo Underbough, Male Halfling Adept 3
Small (3'1") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)13 (+1) 7 (-2)9 (-1)
Skills History +3, Medicine +0
Senses Passive Perception 8
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Shump Hartford, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is long and unkept. His gray eyes peer out from beneath his wide-brimmed white hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a great chef.

History: He was born into a rich family. He found a children's book about a Half-Orc Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.

Motivation: He's attracted to the PC; and to reunite with his old friends

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer, Has a crush. Occupation: Guard

Voice: Cold and demanding tone

Attributes [hide]

Shump Hartford, Male Half-Orc Expert 5
Medium (6'0") Half-Orc, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 12 (+1)9 (-1)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. 6 Acid flasks. 3 Holy water. 4 Smokesticks.


Social Check DCs


Mehen Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. His Stetson hat is riddled with cuts and holes. His red eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is content; and he seems to be bored by most things

Ideals: Fighting. Flaws: Ugly, Shy, Mundane. Bonds: Rich. Occupation: Cook

Voice: Whispers

Attributes [hide]

Mehen Daardendrian, Male Dragonborn Paladin 9
Medium (6'5") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 61 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills Arcana +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. Jet (110 gp). Alexandrite (1600 gp). Silver pearl (110 gp). Emerald (700 gp). Malachite (7 gp). Azurite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing the road beaten gear of a warrior. He keeps his long red hair kept up in a rat tail. His skin is flawless and his violet eyes scan people very quickly.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Weaver in town.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Tanner, but he got bored and became a Weaver. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new weaver responsibilities is difficult

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Job, Military. Occupation: Weaver

Voice: Slurs words

Attributes [hide]

John Meliamne, Male Half-Elf Warlock 1
Medium (5'10") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 10 (+0)12 (+1)
Skills Nature +4
Senses Passive Perception 10
Languages Common, Elven, Celestial, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 500 sp. Brown-green garnet (60 gp). 1 Bullseye lantern.


Social Check DCs


Nuthra Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and dresses well, wearing green shirts, loose pants, and blazers most of the time. Her copper crest is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a criminal king-pin and mafia family Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently she has begun working with bootleggers and crooks.

Motivation: She feels that her past leaves her morally obligated to help; and she is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Roofer

Voice: Rolls R's

Attributes [hide]

Nuthra Lhamboldennish, Female Dragonborn Expert 4
Medium (6'2") Dragonborn, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Orsik Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'5" and likes to wear ponchos typically of a light brown in addition to tight pants. He has a long auburn beard with little hanging trinkets. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Carpenter born in the past three hundred years. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Orsik was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Junk Dealer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Junk Dealer; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Bonds: Job, Adventurer, Has a crush. Occupation: Carpenter

Voice: Boston accent

Attributes [hide]

Orsik Torunn, Male Dwarf Warrior 6
Medium (4'5") Dwarf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 74 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 20 (+5)12 (+1) 15 (+2)9 (-1)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raer Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tan shirt with thin black vertical stripes and grey pants. His silver hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He plays an instrument quite well.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Bather and was forced into it by his family; and regain custody of his son

Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Family. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Raer Amakiir, Male Elf Aristocrat 2
Medium (5'3") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)8 (-1) 15 (+2)15 (+2)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 50 gp.


Social Check DCs

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