Thradal Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has the majority of his body covered in plate. With a patchy brown beard and wild brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is skeptical of what others tell him and is slow to trust.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Athletic. Flaws: Ugly, Cynical, Shy. Occupation: Farmer
Voice: Booming voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 8)
Armor Class 13
Hit Points 54 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Abyssal, Celestial
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1100 gp. Hematite (16 gp). Moonstone (60 gp). Moonstone (60 gp). Golden yellow topaz (500 gp). Violet garnet (500 gp). Emerald (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nutae Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His black hair, when down, is lengthy. He has green eyes and a blue hat with a yellow feather.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a logical person and will generally grow upset if things defy logic and science.
History: He comes from a rich northern family. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nutae took refuge in the old dungeon and found the beat up dagger and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and to share knowledge with the world
Ideals: Optimist, Logical. Bonds: Attractive, Rich, Nature. Occupation: Map Maker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points 78 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 9 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 2000 gp. Blue sapphire (700 gp). White opal (700 gp). Alexandrite (800 gp). Rhodochrosite (16 gp). Hematite (16 gp). Coral (160 gp). Banded agate (16 gp). Alexandrite (800 gp). Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cimer Serenity, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. His long purple hair is drawn into a two foot long braid. His white unseeing eyes seem to look past you.
Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now spends his time doing works of charity.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Disciplined, Philantrophist. Flaws: Disease. Bonds: Adventurer. Occupation: Ruler
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 13)
Armor Class 10
Hit Points 63 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Giant, Orc
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +0
Possessions: 2000 gp. Bloodstone (30 gp). Tourmaline (150 gp). Aquamarine (500 gp). Carnelian (30 gp). Rock crystal (30 gp). Peridot (30 gp). Bloodstone (30 gp). Obsidian (8 gp). Malachite (8 gp). Moss agate (8 gp). Black pearl (500 gp).
Panana Welber, Female Gnome [Permalink]
Personal [hide]
Description: She wears just a tan suit, and carries glaives. Her hair is greying and her face has many wrinkles. Her blue eyes peer out from beneath her broad tan hat.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She comes from a rich southern family. She struck it rich when she found rare goods in large quantities. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Panana fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy
Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: In love, Rich. Occupation: Layabout
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 18000 sp. 1 Minor magic item.
Ermina Blyth, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has shaved her head bald. Her half smiles and violet eyes are beguiling and draw you in.
Personality: While she acts the brute, she is far gentler than she would appear. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born on a small isolated farm. Her father took her hunting and taught her how to get in the mind of other creatures. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting, Athletic. Bonds: Attractive, Job, Nature. Occupation: Mayor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 6000 cp. Carnelian (60 gp). 3 Tanglefoot bags.
Aasathra Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and is wearing a long, green cloak. Her blue crest is long and unkept. Her red eyes have a joyful gleam in them most of the time.
Personality: She is almost excessively polite to everyone, even when angry. She can't help but pocket interesting objects she comes across
History: Aasathra lived on a farm with her mother, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. Being a Stableman kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has comitted a past crime that haunts her to this day.
Flaws: Ugly, Shy. Bonds: Criminal record, Family. Occupation: Stableman
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 170 gp. 1 Masterwork Common Ranged Weapon.
Agnes Birkenhead, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a simple grey robe with black stripes complete with hood. Her white hair is cut short. Her ears are large.
Personality: Agnes wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born in a small forest village. She moved from fad to fad and when she turned 15 she discovered painting. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's in love; and find a way to reverse the transformation of her sister
Ideals: Disciplined, Artistic. Flaws: Ugly, Forgetful. Bonds: Nature. Occupation: Spy
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 80 gp.
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