Roland Acton, Male Human [Permalink]
Personal [hide]
Description: A 5'3" eastern man, he is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. His head has been shaved. His eyes are brown and catlike.
Personality: He never swears and excessively uses polite adverbs when speaking. Roland is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Roland was born the youngest of three triplets. A few years later when the south was not economically sound they moved to his current location. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Wants to raise his children well; and money/treasure
Ideals: Optimist. Flaws: Ugly, Secretive. Bonds: Rich, Family, Immigrant. Occupation: Bather
Voice: Indian accent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp.
Jarsali Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: She is renowned for her bright tan dresses and hats. She has a slight overbite and is overall scrawny. Her tied-back hair is red. She wears an eyepatch.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there she went from mercenary job to mercenary job. By chance she met her brother recently and the two have been together since.
Motivation: To share knowledge with the world; and she has money and likes to spend it
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Adventurer, Rich, Family. Occupation: Apothecary
Voice: Slurs words
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 7 (-2) | 12 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 260 gp. 1 Masterwork Common Ranged Weapon.
Blossom Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 2'11". She wears a lot of dark rich colors, with gold accents, and her gloved hand is found clutching a sword. She has done her best to style her black hair to look like a famous performer. She tend to wears goggles to shield her eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: When she was but 4 years old her parents immigrated from the south. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She is searching for what she claims is her rightful reward.
Motivation: Money/treasure.
Flaws: Terse. Bonds: Attractive, Rich, Immigrant, Adventurer. Occupation: Baker
Voice: Breathy voice
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 16)
Armor Class 15
Hit Points 118 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 17 (+3) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 |
Possessions: 10000 gp. A delicate silver chain set with a tourmaline (20 gp). Carved bone or ivory statuette (20 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Sapphire pendant on gold chain (1800 gp). Solid gold idol (400 gp).
Krûk Digby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a moderate pudge and is not very fit. His red hair is slicked back into a classic pompadour. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is harsh and unforgiving.
History: Krûk was born in the south. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Krûk grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Krûk. He got away from his former life and has fallen to alcoholism.
Motivation: He is a bit of a kleptomaniac; and seeks redemption
Ideals: Disciplined, Persistence. Flaws: Addict, Antagonistic. Bonds: Criminal record. Occupation: Bowyer
Voice: Slurs words
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 400 gp.
Havilar Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is well dressed, but even with her fine clothing she looks run-down. She has dyed her greying bronze crest a little too much giving a sharp bronze color. Her gold eyes dart from person to person.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village she learned the ways of the warrior from her father. Her childhood dream was to be a Animal Trainer, but she was a colossal failure. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Expand her business; and sabotage a competitor
Ideals: Passionate, Fighting, Logical. Bonds: Nature, Job. Occupation: Fletcher
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Infernal, Aquan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1200 gp. Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item.
Lezre Beckwith, Female Half-Orc [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is renowned for her bright black dresses and hats. Her blonde hair is well kept. Her violet eyes dart from person to person to random spaces in the air.
Personality: She is extraordinarily eccentric. She pushes her goals aggressively. She is also a coward if confronted.
History: Lezre was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted from career to career and currently works as a Cook.
Motivation: She has comitted a past crime that haunts her to this day; and wants to open a new tavern
Flaws: Insane, Fearful. Bonds: Attractive, Job, Criminal record. Occupation: Cook
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 30 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 900 gp. 1 Minor magic item.
Dondon Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he typically wears red cloth garments or leather armor. His long brown hair reaches down to his waist. His thin eyebrows rest above his beady gray eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world.
Ideals: Fighting, Logical. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Gardener
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 58 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +5
Possessions: 6000 sp. 4 Alchemist’s fire. 6 Acid flasks. 3 Antitoxin. 1 Tanglefoot bags.
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