Zedaar Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, black cloak. His white crest is drawn into a tight pony tail with a card scrunchie. His eyes, though not visible through his cowl, are red.
Personality: A skeptical and narcissistic man, Zedaar's first love is himself. His second love is also himself. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Impeccable, Justice, Logical. Bonds: Military, Job. Occupation: Butcher
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 35 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1800 gp.
Dariff Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a simple burlap shirt and baggy pants. She conceals her longsword with her veritable burlap sack of a shirt. Her red hair is lengthy and is close to two feet long. Her brown eyes have a joyful gleam in them most of the time.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: When she was but 8 years old her parents immigrated from the north. She was an apprentice working in her mother's forge. She has achieved small success as a Tailor.
Motivation: She's repulsed by the PC; and balancing her hectic life and new tailor responsibilities is difficult
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Tailor
Voice: Irish accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 63 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Aquan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 900 gp. Violet garnet (1600 gp). Fire opal (700 gp). Moss agate (7 gp). Malachite (7 gp). Malachite (7 gp). Rhodochrosite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Simon Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a fancy yellow suit. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: From birth he was tutored by a cruel and relentless mentor. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.
Motivation: He loathes his own lifestyle; and to end his boredom
Ideals: Gifted. Flaws: Mundane, Shy, Depressed. Bonds: Attractive, Mentor. Occupation: Banker
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp. Deep blue spinel (1000 gp). Peridot (60 gp). Jasper (60 gp). Red garnet (70 gp).
Griselda Sibilans, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 4'9" and is well dressed, but even with her fine clothing she looks run-down. Her left hand appears badly burned and disfigured. With bright auburn hair. She has gray eyes and a yellow hat with a blue feather.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Further she is a bit of a stoner and is frequently out of it.
History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.
Motivation: A rival would like her out of the picture.
Ideals: Optimist. Flaws: Addict. Bonds: Criminal record, Slave. Occupation: Healer
Voice: Boston accent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 600 gp.
Jarsali Hardy, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She sports a flattop hair cut. She wears round tiny glasses practically rammed into her face.
Personality: She likes to make people angry or surprised. She also hits on women, regardless of circumstances.
History: She was raised in a white middle class family as the only child. Brilliant and gifted she never wanted to apply herself. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bricklayer. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's in love; and to settle down with her crush
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Has a crush. Occupation: Glassblower
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 22 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 1200 sp. Carnelian (30 gp). Iolite (30 gp). 1 Healer’s kit.
Chad Cornish, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is physically well-built. His silver hair is slicked back into a classic pompadour. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.
Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and expand his business
Ideals: Persistence, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Religious, Job. Occupation: Performer
Voice: Low range voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 47 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 15 (+2) | 16 (+3) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Dwarven, Elven, Ignan
Attacks Melee +0 / 2d10-3, Ranged +4 / 2d10+1, Grapple +1
Possessions: 3000 sp. 1 Minor magic item.
Numba Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her chestnut hair is kept up in a ponytail inside a top hat. Her fierce hazel eyes like to dwell on things.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Animals are drawn to her, and she is able to talk to them.
History: She was raised in a plains tribe. Numba liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has dedicated herself to building a better kind of golem.
Motivation: She wants nothing more than to rejoin the army; and she feels kind of lost in life
Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Nature, Adventurer, Military. Occupation: Glassblower
Voice: Indian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Giant, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp. Violet garnet (300 gp). 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!
