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NPC Generator

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Advanced [show]


Altho Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a perfectly clean shirt and pair of pants. He has a long black beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Calm and collected, he is a well trained Map Maker. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in a small plains village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Being a Map Maker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is being blackmailed/forced/etc and this influences his actions

Bonds: Attractive, Job, Criminal record, Nature, Adventurer, Enemies. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

Altho Cherrycheeks, Male Halfling Sorcerer 7
Small (2'11") Halfling, True Neutral (CR 7)
Armor Class 14
Hit Points 22 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)9 (-1) 12 (+1)10 (+0)
Skills Performance +3, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Sapphire pendant on gold chain (1100 gp). Sapphire pendant on gold chain (1100 gp). Silver comb with moonstones (700 gp). 1 Minor magic item.


Social Check DCs


Fargas Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has a large red mantle and cape that has been intricately interwoven into his blue robe. His black hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Unemployed soon after.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Unemployed

Voice: Laughs frequently while speaking

Attributes [hide]

Fargas Greenleaf, Male Halfling Ranger 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)11 (+0) 7 (-2)6 (-2)
Skills Athletics +0, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Margery Wakefield, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she dresses well, typically a more casual-formal manner. Her auburn hair is drawn into a tight pony tail with a butterfly scrunchie. She wears large thick round spectacles.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is able to fit into much smaller and tighter spaces than normal.

History: She was born the only child of a wealthy merchant. Her family was turned out during the war. She and her family wandered west to less war torn lands. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and to end her boredom

Ideals: Gifted, Entrepeneur. Flaws: Mundane, PTSD. Bonds: Attractive. Occupation: Doctor

Voice: Italian accent

Attributes [hide]

Margery Wakefield, Female Human Druid 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 11 (+0)11 (+0) 16 (+3)11 (+0)
Skills Acrobatics +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Smoky quartz (50 gp).


Social Check DCs


Five Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his gray fur up. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When he was but 5 years old his parents immigrated from the north. Five was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Five decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Ugly, Emotional. Bonds: Nature, Immigrant, Criminal record. Occupation: Performer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Five Timber, Male Tabaxi Aristocrat 14
Medium (5'10") Tabaxi, Neutral Evil (CR 14)
Armor Class 14
Hit Points 94 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)17 (+3) 8 (-1)13 (+1)
Skills Deception +6, Survival +4
Senses Passive Perception 9
Languages Common, Auran, Draconic, Dwarven
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4

Possessions: 3000 gp. Gold dragon comb with red garnet eye (900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Solid gold idol (600 gp). Gold and topaz bottle stopper cork (900 gp). 1 Medium magic item.


Social Check DCs


Two Llamas In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a simple brown robe with violet stripes complete with hood. Her orange fur is knotted and matted. Her eyes are hazel and catlike.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She does not believe in violence as a means to an end. She is a dedicated Sailor but believes her peers are too gung-ho.

History: The child of western immigrants she idolized her father. A gifted student she started as a Fisher, but she got bored and became a Sailor. She tends to her Sailor job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and her spouse's relatives view her with great suspicion

Ideals: Optimist, Pacifist. Bonds: Immigrant, Job, Family. Occupation: Sailor

Voice: American accent

Attributes [hide]

Two Llamas In the Wind, Female Tabaxi Rogue 10
Medium (6'1") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 42 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 9 (-1)17 (+3) 11 (+0)17 (+3)
Skills Arcana +7, Intimidation +7
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Aquan
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1000 gp. Obsidian (15 gp). Deep blue spinel (1400 gp). Rose (30 gp). Citrine (30 gp). Peridot (30 gp). Moonstone (30 gp). Emerald (600 gp). Golden pearl (160 gp). 1 Minor magic item.


Social Check DCs


Delg Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in collared shirts and wears a proper scarf over his head. His brown hair is heavily combed to the left. His violet eyes peer out from beneath his top grey hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to fit into much smaller and tighter spaces than normal.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Gifted, Entrepeneur, Fighting. Bonds: Immigrant, Job. Occupation: Barber

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Delg Fireforge, Male Dwarf Monk 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)9 (-1) 14 (+2)13 (+1)
Skills Investigation +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Sun Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown wide-brimmed hat and brown clothes, and carries monstrous two handed axes. Her fur is black, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now spends her time doing works of charity.

Motivation: She desires power and/or immortality; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Optimist, Philantrophist. Flaws: Insane, Disease. Bonds: Attractive. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Sun Of Dragons, Female Tabaxi Wizard 7
Medium (6'2") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 8 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)14 (+2) 10 (+0)16 (+3)
Skills Deception +6, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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