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Advanced [show]


Savaran Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears black leather gloves, a black jacket, and tight pants. She wears a wide-brimmed hat to hide her balding. Her fierce red eyes like to dwell on things.

Personality: She is a hateful person. She taunts others and blames them for her problems. She receives visions of the future at random moments

History: Born in the west her family was never financially stable. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Poor, Criminal record. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

Savaran Fharngnarthnost, Female Dragonborn Bard 7
Medium (6'6") Dragonborn, Neutral Evil (CR 7)
Armor Class 13
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)10 (+0) 15 (+2)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears rags and sports a simple walking cane. His orange fur has been sun bleached extensively. His eyes are a pleasant hazel.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Right-Handed was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: Marry his brother to traveling adventurers.

Flaws: Antagonistic, Insane. Bonds: Poor, Attractive, Family, Adventurer. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Right-Handed Thunder, Male Tabaxi Adept 14
Medium (5'3") Tabaxi, Neutral Good (CR 14)
Armor Class 9
Hit Points 81 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)16 (+3) 11 (+0)17 (+3)
Skills Deception +8, Performance +8
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Celestial
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333

Possessions: 1000 gp. Star ruby (1600 gp). Banded agate (16 gp). Obsidian (16 gp). Azurite (16 gp). Rose (20 gp). Citrine (20 gp). Chrysoberyl (130 gp). Carnelian (20 gp). Brown-green garnet (130 gp). Golden yellow topaz (1600 gp). Blue quartz (16 gp). Banded agate (16 gp). Eye agate (16 gp). Smoky quartz (20 gp). Deep green spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traubon Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a perfectly clean shirt and pair of pants. His hair is silver, silky, and of moderate length. His green eyes are passionate and lively.

Personality: He can speak with the recently deceased. Around other people he will do his best to conceal his emotions and appear jolly.

History: Traubon was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Traubon Dankil, Male Dwarf Cleric 6
Medium (4'5") Dwarf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 52 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 15 (+2)10 (+0)
Skills Performance +3, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 300 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quilla Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She wears baggy blue pantaloons and a green scarf. She has a hunchback. She has a very tight haircut. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious woman she believes everything happens for a reason. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted she never wanted to apply herself. She has built up a small fortune and can afford her own way.

Motivation: Her religion dominates her actions.

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Religious, Rich. Occupation: Adventurer

Voice: Sore throat, cough

Attributes [hide]

Quilla Timbers, Female Gnome Warlock 12
Small (3'6") Gnome, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 95 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills Insight +6, Religion +6
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Orc
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Arumawann Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears suspenders and tan workpants. His shirt is blue, and he wears a heavy tan leather apron most of the time. His deerstalker hat is riddled with cuts and holes. His eyes are a pleasant hazel.

Personality: He is happy with his job as a Ploughman. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Apothecary, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Flaws: Ugly. Bonds: Job, Adventurer, Military, Rich. Occupation: Ploughman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Arumawann Oomtrowl, Male Gnome Aristocrat 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)13 (+1) 17 (+3)8 (-1)
Skills Insight +5, Stealth +2
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Damien Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears rags and sports a simple walking cane. His hair is brown and very short. He wears an eyepatch.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Damien was born in the west. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and to settle down with his crush

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer, Nature. Occupation: Fortune-teller

Voice: Jittery and nervous

Attributes [hide]

Damien Elderberry, Male Halfling Adept 2
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)7 (-2) 11 (+0)16 (+3)
Skills Acrobatics +5, Investigation +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1100 sp.


Social Check DCs


Einkil Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a mace on his belt. He carries with him a set of maces on his belt, each one with a amethyst on the hilt. His red hair is braided into rings. His eyes are likewise blue. His teeth are white and perfect.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the south to a Layabout, Einkil learned a great deal about his father's area of expertise. He worked as a nervous Layabout and found it very stressful. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Scribe again; and further expansion of business

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Nature, Job. Occupation: Layabout

Voice: Middle-eastern accent

Attributes [hide]

Einkil Daerdahk, Male Dwarf Rogue 4
Medium (4'0") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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