Kali Delight, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a faded coat and loose pants complete with deerstalker hat. Her hair, while still mostly purple, has prominent grey streaks. Her eyes are white and catlike.
Personality: Her tongue was cut out and she uses sign language. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her childhood dream was to be a Engraver, but she was a colossal failure. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: To prove her worth to the world; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Disease, Insomniac, Impulsive. Bonds: Criminal record, Job. Occupation: Butcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Auran, Giant, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp.
Nutae Durkin, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many tan ritualistic tattoos. He wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is singed and shortened. His gray eyes dart from person to person to random spaces in the air.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He comes from a rich northern family. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nutae took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He has built up a small fortune and can afford his own way.
Motivation: He loathes his own lifestyle.
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Rich, Nature. Occupation: Barber
Voice: Spits words with contempt
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 3)
Armor Class 7
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
Possessions: 10 pp.
Fibblestib Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. His auburn hair is cut short. His thin eyebrows rest above his beady brown eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in a small forest village. He found a children's book about a Gnome Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Nature. Occupation: Bookbinder
Voice: Sleepy voice
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 5)
Armor Class 9
Hit Points 19 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 11 (+0) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 700 gp. 1 Full Plate. 1 Half-Plate. 1 Breastplate.
Tricking Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears just a pastel suit. His yellow fur is thinning but still full. He has a dull look in his green eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Gifted from a young age, Tricking studied abroad. Tricking liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to have a good time and be beloved; and he seems to be bored by most things
Ideals: Gifted, Optimist. Flaws: Mundane. Bonds: Nature, Slave. Occupation: Map Maker
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 9)
Armor Class 13
Hit Points 70 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 60 pp.
Emerald Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He likes to wear ponchos typically of a light brown in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. His beige fur is still thick. He is baby faced.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is greedy; and he'd like to take his coworkers down a peg
Flaws: Ugly, Impulsive. Bonds: Slave, Job, Criminal record, Rich. Occupation: Banker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 11 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 7 (-2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp. Chalcedony (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Tarhun Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black crest is unkempt and raggedy. He wears large thick round spectacles.
Personality: He loves telling others what to do and how they should feel about things. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Tarhun was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He tends to his Butcher job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and his spouse's relatives view him with great suspicion
Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Family, Job. Occupation: Butcher
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 200 sp.
Bertram Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his red robe and has his kukri always slung over his shoulder. His blonde hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a small toy that he constantly fidgets with.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He's since become an addict/alcoholic.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Emotional, Addict, Racist. Bonds: Immigrant, Religious. Occupation: Mason
Voice: Voice breaks
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
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