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NPC Generator

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Advanced [show]


Anakis Music, Female Tiefling [Permalink]

Personal [hide]

Description: She tends to wear a large black jacket. She has a slight overbite and is overall scrawny. Her black hair is smooth and relatively long. She is very pretty but has cold, dead eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is an amazing painter.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Through the years after Anakis was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Anakis's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Job, Religious. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Anakis Music, Female Tiefling Monk 2
Medium (4'7") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)13 (+1) 10 (+0)15 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 270 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Osco Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy red pantaloons and a grey scarf. He has styled his auburn hair well, parting it to the left. His fierce amber eyes like to dwell on things.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of a Engraver, who enjoyed hunting, Osco was taken on many hunting expeditions. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Flaws: Fearful, Insane. Bonds: Nature, Religious. Occupation: Dilettante

Voice: Prounounces S like Z

Attributes [hide]

Osco Sunmeadow, Male Halfling Warlock 5
Small (3'3") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)10 (+0) 14 (+2)9 (-1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 200 gp.


Social Check DCs


Left-Handed In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries halberds. His beige fur is singed and shortened. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Fighting, Joker. Flaws: Ugly, Addict, Depressed. Occupation: Mason

Voice: High pitched, excited

Attributes [hide]

Left-Handed In the Morning, Male Tabaxi Bard 10
Medium (5'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 60 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 280 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bathin Panic, Male Tiefling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and white robe with the hood down. He keeps his red hair in a pixie cut. This red eyed easterner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He worked as a nervous Shoemaker and found it very stressful. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and to be a miner again

Ideals: Disciplined, Artistic. Bonds: Military, Job, Religious. Occupation: Shoemaker

Voice: Spits and sputters

Attributes [hide]

Bathin Panic, Male Tiefling Fighter 12
Medium (6'0") Tiefling, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 114 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 16 (+3)16 (+3)
Skills History +4, Persuasion +7
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 400 pp.


Social Check DCs


Mantus Rise, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is drawn into a tight pony tail with a skull scrunchie. His thin eyebrows rest above his beady red eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. The war was a terrible time for him, and Mantus does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Rich, Military. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mantus Rise, Male Tiefling Monk 5
Medium (5'3") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)16 (+3) 15 (+2)16 (+3)
Skills History +6, Investigation +6
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Tricking Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on her left hand. Her gray fur is still thick. She has yellow eyes and a pastel hat with a black feather.

Personality: Always inclined to offer people food she seems plenty friendly. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Fighting, Philantrophist. Bonds: In love, Slave, Religious. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tricking Thunder, Female Tabaxi Barbarian 5
Medium (5'8") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 8 (-1)10 (+0)
Skills Arcana +3, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 pp. Deep blue spinel (700 gp). Coral (110 gp). Blue quartz (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Whurdred Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a long brown ponytail with little hanging trinkets. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. At some point she was captured by dire rats and was tortured. After several years of this she finally managed to escape. She's since become an addict/alcoholic.

Motivation: Revenge; and someone believes her a fraud

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Enemies, Slave. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Whurdred Trueblood, Female Dwarf Monk 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)11 (+0) 14 (+2)11 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 4000 cp. 1 Silver holy symbol.


Social Check DCs

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