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NPC Generator

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Advanced [show]


Rinn Ofandrus, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears dull yellow sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed ceremonial dagger, just in case. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her tied-back hair is white. She has gray eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She cannot resist a sob story and will often dote over anyone who has one.

History: Born in the east to a Barrister, Rinn learned a great deal about her father's area of expertise. A gifted student she started as a Scribe, but she got bored and became a Barrister. She now owns her own business.

Motivation: Balancing her hectic life and new Barrister responsibilities is difficult; and nothing but the best is good enough for her

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Job. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Rinn Ofandrus, Female Half-Elf Fighter 5
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)18 (+4) 10 (+0)15 (+2)
Skills Arcana +7, History +7
Senses Passive Perception 10
Languages Common, Elven, Orc, Halfling, Gnoll, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: Deep green spinel (90 gp).


Social Check DCs


Shifting Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her beige fur is matted, messy, and big. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is calm most of the time but flees social interaction. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born to loving parents in a slum to the south. Brilliant and gifted she never wanted to apply herself. She ran away from her former home and has been making her living as a Ploughman for the past few years.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new ploughman responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Insane, Shy. Bonds: Poor, Job. Occupation: Ploughman

Voice: Breathy voice

Attributes [hide]

Shifting Of Snakes, Female Tabaxi Bard 2
Medium (5'4") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)10 (+0) 8 (-1)16 (+3)
Skills Nature +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 gp.


Social Check DCs


Theriatis Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man typically wears yellow cloth garments or leather armor. His clothes are grease stained in places. His chestnut hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also is a firm believer in the manly ideal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to get a good night's sleep

Flaws: Insomniac, Impulsive, Mundane. Bonds: Poor, Immigrant. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Theriatis Samuel, Male Half-Elf Warlock 5
Medium (5'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 15 (+2)9 (-1)
Skills Athletics +3, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Druidic, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chay Underbough, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears a weathered and beat up set of banded mail beneath an oversized white coat. He is tall, broad shouldered and powerfully built. His brown hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady amber eyes.

Personality: Overbrimming with self-confidence, Chay isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He's since become an addict/alcoholic.

Motivation: To share knowledge with the world; and nothing but the best is good enough for him

Ideals: Impeccable, Logical. Flaws: Ugly, Addict. Occupation: Layabout

Voice: Puts emphasis on the wrong words

Attributes [hide]

Chay Underbough, Male Halfling Wizard 15
Small (3'4") Halfling, Chaotic Good (CR 15)
Armor Class 12
Hit Points 56 (15d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)7 (-2) 11 (+0)15 (+2)
Skills Persuasion +7, Survival +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 800 pp. Jet (130 gp). Red-brown spinel (130 gp). Amber (130 gp). Freshwater pearl (13 gp). Amethyst (130 gp). Blue star sapphire (1400 gp). Rock crystal (60 gp). Moonstone (60 gp). Coral (130 gp). Brown diamond (2000 gp). Jet (130 gp). Golden yellow topaz (800 gp). Aquamarine (800 gp). Zircon (60 gp). Blue star sapphire (1400 gp). Tourmaline (130 gp). 1 Medium magic item.


Social Check DCs


Riardon Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He is bald on top and has large red tufts of hair around his ears. His eyes are violet and beady.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his father. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. After a long history of fighting, Riardon and his spouse have recently divorced.

Motivation: He feels that his past leaves him morally obligated to help; and he's repulsed by the pc

Ideals: Fighting, Athletic, Justice. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Jeweler

Voice: Old Prospector

Attributes [hide]

Riardon Koehlanna, Male Elf Expert 1
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 10 pp.


Social Check DCs


Lance Eastoft, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in collared shirts and wears a proper scarf over his head. He is an epitome of beauty. His blonde hair is braided into rings. His skin is flawless and his blue eyes scan people very quickly.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is frequently practicing swordplay.

History: The child of eastern immigrants he idolized his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Fighting. Bonds: Attractive, Military, Immigrant. Occupation: Painter

Voice: Spanish accent

Attributes [hide]

Lance Eastoft, Male Human Commoner 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)11 (+0) 9 (-1)10 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 90 gp.


Social Check DCs


Naill Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears just a tan suit, marred by teas. His hair is black and very short. He has brown eyes and a tan hat with a brown feather.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Naill took refuge in the old dungeon and found the beat up scimitar and armor he uses now. He was granted martial powers by his dying brother.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Brewer

Voice: Laughs frequently while speaking

Attributes [hide]

Naill Caerdonel, Male Elf Commoner 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)10 (+0) 15 (+2)14 (+2)
Skills Nature +2, Stealth +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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