Breena Sympony, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who prefers to wear flannel, she is not a threatening figure. She has dyed her greying golden hair a little too much giving a sharp golden color. Her gray eyes are slightly larger than normal.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Breena lived on a farm with her father, near the main road leading to a nearby town. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has achieved small success as a Seamstress.
Motivation: She has a rivalry with the Church that dominates her actions; and marry her sister to traveling adventurers
Ideals: Justice. Bonds: Family, Mentor, Job, Religious. Occupation: Seamstress
Voice: Posh accent
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 83 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 20 (+5) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Goblin
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Baelitae Nailo, Female Elf [Permalink]
Personal [hide]
Description: She tends to wear a large tan jacket. She carries with her a set of swords on her belt, each one with a opal on the hilt. She has a very tight haircut. Her face is scarred and worn.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Days after completing her studies, news broke out that her hometown was attacked by orcs. Baelitae was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: She doesn't get along with people that don't share her tastes; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Slave, Enemies. Occupation: Painter
Voice: Jamaican accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 50 pp.
Uraim Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a long, brown, dusty cloak. His white hair is kept up in a ponytail inside a small hat. His eyes are a pleasant amber.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a ruthless business man, a trait he acquired from his father.
History: He was born the only child of a wealthy merchant. His arcane abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Joker, Entrepeneur, Gifted. Bonds: Adventurer, Religious. Occupation: Unemployed
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 61 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 6000 sp. Sapphire pendant on gold chain (2100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Golden circlet with four aquamarines (1000 gp). Silver comb with moonstones (500 gp).
Diggory Middleton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a chestnut handlebar mustache and slicked back chestnut hair. His blue eyes lackadaisically let the world flow into them.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is harsh and unforgiving.
History: He comes from a rich eastern family. His childhood dream was to be a Slave Trader, but he was a colossal failure. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Guard
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 88 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Ignan, Goblin
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: 2700 gp. Zircon (40 gp). Deep blue spinel (1500 gp). 1 Minor magic item.
Chenna Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft grey waves gently in the breeze. She has a very tight haircut. She has amber eyes and a white hat with a grey feather.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She always tries to repair and not replace. It was this mentality that drove her into the Assassin business.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She seems to be bored by most things; and to end her boredom
Ideals: Persistence. Flaws: Ugly, Mundane. Bonds: Rich, Slave. Occupation: Assassin
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 13 (+1) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp. 4 Holy water.
Robbie Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She sports white clothing, slightly heavier than average wear. She wears her hair in dreadlocks. Her hazel eyes are slightly larger than normal.
Personality: Robbie wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was raised in a white middle class family as the only child. She went to a religious school and was inspired by the priests there in charitable deeds. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To clean up the streets; and she seems to be bored by most things
Ideals: Disciplined. Flaws: Mundane. Bonds: Religious, Rich, Guardian. Occupation: Server
Voice: Shortens vowels
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 10)
Armor Class 13
Hit Points 45 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 300 pp. Red spinel (150 gp). Deep blue spinel (1600 gp). Red spinel (150 gp). Deep green spinel (150 gp). Hematite (14 gp). Alexandrite (1600 gp). Aquamarine (1600 gp). Lapis lazuli (14 gp).
Lewis Sharps, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His golden hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He would rather hide behind his crafts than deal with other people.
History: He is a Chromatic Dragon in disguise. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends.
Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Adventurer, Rich. Occupation: Stableman
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 80 gp. 1 Average lock.
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Their contribution stands as a beacon of hope for all adventurers!