Decarabia Sadness, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing right arm. She is wearing a long, green cloak. She has styled her brown hair well, parting it to the right. She has gold eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is used to getting what she wants. In part because she is a meticulous planner.
History: Gifted from a young age, Decarabia studied abroad. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.
Motivation: She feels kind of lost in life; and she'd like to take her coworkers down a peg
Ideals: Joker, Professionalism, Gifted. Flaws: Depressed. Bonds: Job. Occupation: Unemployed
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 42 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1600 gp. Moss agate (8 gp). Pink pearl (130 gp). Obsidian (8 gp). Blue quartz (8 gp). Golden pearl (130 gp). Deep blue spinel (400 gp). 1 Minor magic item.
Kelter Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Butcher. He wears his silver hair up in a very large beehive style do. His amber eyes dart from person to person.
Personality: He can speak with the recently deceased. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the east, but his parents moved at a very young age to the west. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to unite with his brother
Ideals: Gifted, Extrovert. Bonds: Immigrant, Family, Criminal record. Occupation: Butcher
Voice: Gruff and masculine
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 40 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 17 (+3) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Dwarven, Celestial
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
Possessions: 6000 sp.
Rosamund Fahrend, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She likes to wear ponchos typically of a light yellow in addition to tight pants. Beneath her clothing is a huge mess of scar tissue. Her tied-back hair is silver. She has gleaming, smiling amber eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a small toy that she constantly fidgets with.
History: She was born a particularly ugly child, much to the horror of her parents. A freak accident while working with her Farmer father left her crippled. She hasn't been sleeping well lately.
Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day
Flaws: Insomniac, Addict, Ugly, Disease. Bonds: Slave, Criminal record. Occupation: Mercenary
Voice: Stutters
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 57 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 16 (+3) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5
Possessions: 4000 sp. Pink pearl (40 gp). Blue star sapphire (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Jelenneth Iranapha, Female Elf [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her silver hair is kept up in a ponytail inside a Stetson hat. Her green unseeing eyes seem to look past you.
Personality: She speaks before she thinks and is too direct. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Jelenneth took refuge in the ruined castle and found the beat up kukri and armor she uses now. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural gnomish artifacts is her passion
Flaws: Ugly, Disease, Impulsive, Fearful. Bonds: Nature, Adventurer. Occupation: Spy
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 112 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp.
Quelenna Conway, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a penchant for wearing a ring with an oversized jet on her right hand. She wears a feathered hat to cover her moderate length black hair. Her hazel eyes dart from person to person.
Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Quelenna lived on a farm with her father, near the main road leading to a nearby town. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Her religion dominates her actions; and she is greedy
Flaws: Racist, Hedonist. Bonds: Rich, Family, Religious. Occupation: Shoemaker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 8
Hit Points 31 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 200 gp.
Edge Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. His lavender fur is drawn into a tight pony tail with a cross scrunchie. His yellow eyes have a joyful gleam in them most of the time.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Edge was born with his mother's beautiful face. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend
Ideals: Fighting, Philantrophist, Impeccable. Bonds: Attractive, Poor, Adventurer. Occupation: Bowyer
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Altho Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. He sports a flattop hair cut. His eyes are likewise violet.
Personality: Altho is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Altho would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. When Altho reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Many dire rats want him driven away; and a deep hatred of dire rats
Ideals: Extrovert. Flaws: Ugly. Bonds: Military, Religious, Enemies. Occupation: Jeweler
Voice: Spanish accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 11)
Armor Class 14
Hit Points 89 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 18 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Gnome, Dwarven, Giant
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
Possessions: 220 pp. Jade (150 gp). Golden yellow topaz (600 gp). Smoky quartz (30 gp). Azurite (15 gp). Bloodstone (30 gp). Bloodstone (30 gp). Deep green spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
