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NPC Generator

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Advanced [show]


Trym Blakeley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear ponchos typically of a light brown in addition to tight pants. His silver hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He comes from a rich western family. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he uses money and sex appeal to get what he needs

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Rich, Adventurer, Debt. Occupation: Server

Voice: Eastern European accent

Attributes [hide]

Trym Blakeley, Male Human Adept 11
Medium (6'4") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 61 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)15 (+2) 10 (+0)17 (+3)
Skills Acrobatics +7, History +6
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 70 pp. Golden yellow topaz (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erky Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears professional attire. His white hair is cut short. His blue eyes dart from person to person.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He feeds upon the attention of others.

History: He was born the only child of a wealthy merchant. Erky abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has decided he is irredeemable; and retire the richest man in the north

Ideals: Justice, Entrepeneur. Bonds: Attractive, Adventurer, Criminal record. Occupation: Shepherd

Voice: Voice breaks

Attributes [hide]

Erky Folkor, Male Gnome Monk 6
Small (3'8") Gnome, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4

Possessions: 400 gp. Malachite (7 gp). Hematite (7 gp). Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Hadleigh, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length white hair. His eyes are violet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His father raised him in a mountain cabin. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Brewer soon after.

Motivation: Marry his brother to traveling adventurers; and he'd like to take his coworkers down a peg

Flaws: Shy. Bonds: Job, Nature, Rich, Family. Occupation: Brewer

Voice: Nasally tone

Attributes [hide]

Hugh Hadleigh, Male Human Warrior 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)12 (+1) 8 (-1)10 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp. Coral (60 gp). 1 Banded mail.


Social Check DCs


Sekhmet Abstract, Female Tiefling [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively, and carries hammers. She wears a colorful flower in her dark red hair. Her red eyes peer out from beneath her broad black hat.

Personality: Overbrimming with self-confidence, Sekhmet isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. Since then, she has sought to make the best of life.

Motivation: She doesn't get along with people that don't share her tastes; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting, Impeccable. Flaws: Hedonist. Bonds: Attractive, Slave. Occupation: Weaver

Voice: French accent

Attributes [hide]

Sekhmet Abstract, Female Tiefling Cleric 2
Medium (5'0") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 8 (-1)15 (+2) 12 (+1)16 (+3)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Celestial, Goblin
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 8000 cp.


Social Check DCs


Skirt Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears silk and lounges about seductively. He has done his best to style his gray fur to look like a famous performer. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a white middle class family as the only child. Through the years after Skirt was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Skirt's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Flaws: Racist, Antagonistic, Mundane. Bonds: Attractive. Occupation: Fortune-teller

Voice: Speaks with squeezed throat

Attributes [hide]

Skirt Grass, Male Tabaxi Cleric 1
Medium (6'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 12 (+1)17 (+3)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 sp. Hematite (8 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Sweet Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he sports brown clothing, slightly heavier than average wear. His fur is lavender, silky, and of moderate length. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sweet was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: Retire the richest man in the south; and he feels that his past leaves him morally obligated to help

Ideals: Optimist, Entrepeneur. Flaws: Addict. Bonds: Attractive. Occupation: Farmer

Voice: Squeaky

Attributes [hide]

Sweet Candle, Male Tabaxi Rogue 10
Medium (6'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 62 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +7

Possessions: 900 gp. Alexandrite (600 gp). Sard (60 gp).


Social Check DCs


Mardnab Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a tan shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her blonde hair is kept up in a ponytail inside a top hat. Her violet eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Mardnab is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: When she was but 3 years old her parents immigrated from the south. Mardnab was born on a far southern forest where she grew up under the tutelage of her mother, an expert Healer. She has achieved small success as a Healer.

Motivation: To be a Engraver again; and wants to work out more often

Ideals: Joker, Athletic. Bonds: Family, Immigrant, Job. Occupation: Healer

Voice: Nasally tone

Attributes [hide]

Mardnab Miggledy, Female Gnome Barbarian 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 27 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)9 (-1) 15 (+2)18 (+4)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs

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