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NPC Generator

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Advanced [show]


Hork Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black broad hat and black clothes. He is bristling with hidden weapons, mostly whips and glaives. His brown hair is singed and shortened. His eyes are likewise violet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Tanner for hire.

Motivation: To clean up the streets; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Impulsive. Bonds: Criminal record, Job, Nature, Guardian. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Hork Denholm, Male Half-Orc Sorcerer 7
Medium (5'4") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 700 gp.


Social Check DCs


Cora Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a white coat over a grey low-cut shirt, and a top hat upon her head. Her hair, while still mostly brown, has prominent grey streaks. She has hazel eyes and a white hat with a grey feather.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: She served in the navy to pay for her family's outstanding loans. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Cora took refuge in the large cave and found the beat up sword and armor she uses now. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Impeccable. Bonds: Immigrant, Family, Military, Nature. Occupation: Shepherd

Voice: Cold and demanding tone

Attributes [hide]

Cora Stonebridge, Female Halfling Adept 8
Small (2'8") Halfling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 40 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)8 (-1) 7 (-2)11 (+0)
Skills Intimidation +3
Senses Passive Perception 8
Languages Halfling
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 gp. Chrysoprase (50 gp). Citrine (50 gp). Azurite (11 gp). Red-brown spinel (150 gp). Moonstone (50 gp).


Social Check DCs


Enna Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: An older woman who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, she is not a threatening figure. Her hair is cut close to her head. Her green eyes dart from person to person.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was always a brilliant, if unscrupulous mind. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. She ran away from her former home and has been making her living as a Architect for the past few years.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur, Logical. Flaws: Antagonistic, Insane. Bonds: Job. Occupation: Architect

Voice: Scratchy, weak

Attributes [hide]

Enna Dalanthan, Female Elf Barbarian 3
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)16 (+3) 11 (+0)7 (-2)
Skills Animal Handling +2, Deception +0
Senses Passive Perception 10
Languages Common, Elven, Terran, Auran, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Aasathra Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care, and carries longswords. Her blue crest is greasy and uncared for. She has gleaming, smiling red eyes.

Personality: Her tongue was cut out and she uses sign language. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She was born a particularly ugly child, much to the horror of her parents. Cursed with unlife at a very young age, Aasathra has worked very hard to control her curse. Days after completing her studies, news broke out that her hometown was attacked by brigands. Aasathra was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: A deep hatred of brigands.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Aasathra Zzzxaaxthroth, Female Dragonborn Ranger 7
Medium (6'6") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 4 (-3)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +6, Deception +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Just what you see.


Social Check DCs


Bundrigo Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears tight fitting clothing which further accentuates his frame. His hair is greying and his face has many wrinkles. His eyes are hazel and he is always smoking a pipe.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Bundrigo was raised in a hard working conservative environment. His parents enrolled him in a Adept school at a young age so that he could practice his druidic talents. He now owns his own business.

Motivation: To find somewhere to settle down; and wants to raise his children well

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Attractive, Family, Job. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Bundrigo Thistletop, Male Halfling Adept 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 400 gp. Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kildrak Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He has a slight overbite and is overall scrawny. He has wavy brown hair. His fierce green eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his mother and his brother before him, after school he went straight into learning to become a Carter. He struck the Carter job and began his own company from there.

Motivation: To reunite with his old friends; and expand his business

Flaws: Shy. Bonds: Rich, Immigrant, Job, Adventurer. Occupation: Carter

Voice: Mousy voice

Attributes [hide]

Kildrak Trueanvil, Male Dwarf Expert 12
Medium (4'5") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 93 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 19 (+4)14 (+2) 5 (-3)13 (+1)
Skills Deception +5, History +6
Senses Passive Perception 7
Languages Common, Dwarven, Celestial, Goblin
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. Black pearl (300 gp). Freshwater pearl (8 gp). Golden yellow topaz (300 gp). Freshwater pearl (8 gp). Red-brown spinel (60 gp). Black star sapphire (1300 gp). Deep blue spinel (300 gp). Rhodochrosite (8 gp). Brown-green garnet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A 6'2" western woman, she wears a fancy brown dress. She has done her best to style her cinnamon fur to look like a famous performer. Her face is covered beneath a completely black helmet.

Personality: She exudes charisma. She is a tour de force of persuasion. She is a very good compulsive liar and kleptomaniac.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Great was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Great decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she has comitted a past crime that haunts her to this day

Ideals: Persistence. Bonds: Attractive, Criminal record, Immigrant, Debt. Occupation: Beggar

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Great Plume, Female Tabaxi Monk 4
Medium (6'2") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)10 (+0) 13 (+1)16 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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