Raer Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man typically wears tan cloth garments or leather armor. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His tongue was cut out and he uses sign language. Raer is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother
Flaws: Disease. Bonds: Poor, Family, In love, Adventurer. Occupation: Spice Merchant
Voice: Dutch accent
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 120 gp. Red spinel (130 gp). Aquamarine (600 gp). Rhodochrosite (15 gp).
Kite Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is wearing colorful clothing, dressed as a Barrister. He has no fur. His face is scarred and worn.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Barrister but believes his peers are too gung-ho.
History: He got into the Barrister business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Barrister like his father before him.
Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and to reunite with his old friends
Ideals: Pacifist, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Barrister
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 8)
Armor Class 9
Hit Points 54 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 12 (+1) | 5 (-3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple +3
Possessions: 300 gp. Moss agate (15 gp). Jet (160 gp). Rich purple corundum (800 gp).
Gorga Addington, Female Half-Orc [Permalink]
Personal [hide]
Description: She is dressed in a clean black cloak covering her clean studded leather. She is bristling with hidden weapons, mostly shortbows and sickles. Her golden hair is heavily combed to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Shoemaker father left her crippled. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She is currently in port desperately looking for someone to get her out; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Insomniac, Disease. Bonds: Criminal record, Adventurer, Slave. Occupation: Detective
Voice: Squeaky
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 40 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: Just what you see.
Rohesia Marston, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears tight fitting clothing which further accentuates her frame. She is an epitome of beauty. Her hair is blonde and curly. She wears a mask on her face.
Personality: Overbrimming with self-confidence, Rohesia isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born to a pair of adventurers, Rohesia grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She would like to get married and retire; and she desires power and/or immortality
Ideals: Impeccable. Bonds: Attractive, Adventurer, Guardian, Has a crush. Occupation: Performer
Voice: Farmer accent
Attributes [hide]
Medium (4'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp. Brown-green garnet (140 gp). 1 Chain shirt.
Spear Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'4", this woman wears light armors faded through time and improper care. Her cinnamon fur is greasy and uncared for. Her blue unseeing eyes seem to look past you.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born a particularly ugly child, much to the horror of her parents. While studying, she fell in love. They married and had a daughter. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and sabotage a competitor
Ideals: Passionate. Flaws: Ugly, Disease. Bonds: In love. Occupation: Courier
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 80 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1 Minor magic item.
Dagnal Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she very much looks the part of a Fisher. Her long black hair reaches down to her waist. She is very pretty but has cold, dead eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born to a criminal king-pin and mafia family She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Stableman, but doesn't like to broadcast it.
Motivation: She feels that her past leaves her morally obligated to help; and further expansion of business
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Job, Attractive, Criminal record. Occupation: Fisher
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 180 gp. 1 Breastplate.
Bilbron Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and he perpetually has his scythe ready. He has moderate length red hair. He has a dull look in his brown eyes.
Personality: Bilbron wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.
Motivation: Many giants want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Disciplined. Bonds: Rich, Enemies, Religious. Occupation: Blacksmith
Voice: Low range voice
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 10 (+0) | 14 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Orc, Undercommon
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1100 sp. Black pearl (200 gp). Red spinel (60 gp). Malachite (6 gp).
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