Vadania Bohm, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears yellow painted combat armor at almost all times. She carries with her a set of kukris on her belt, each one with a topaz on the hilt. Her chestnut hair is drawn into a tight pony tail with a rose scrunchie. Her eyes are likewise gray.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Energy wise she seems alert and responsive.
History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Professionalism. Flaws: Shy. Bonds: Rich. Occupation: Stableman
Voice: Russian accent
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 10 pp. 1 Masterwork Thieves’ tools. 1 Good lock.
Himo Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears silk and lounges about seductively, and a wedding ring on his right hand. His hair is cut close to his head. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, In love, Criminal record. Occupation: Assassin
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 40 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Gnoll, Auran
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 12000 sp.
Shamash Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears rags and sports a simple walking cane. His green crest is knotted and matted. He has gleaming, smiling gold eyes.
Personality: Shamash wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Gifted from a young age, Shamash studied abroad. Brilliant and gifted he never wanted to apply himself. He has never given up on his painting dream.
Motivation: Wants his loneliness to end; and he's attracted to the pc
Ideals: Disciplined, Gifted, Artistic. Flaws: Antagonistic. Bonds: Poor, Has a crush. Occupation: Barber
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 42 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Goblin, Celestial
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +5
Possessions: 220 pp. 1 Minor magic item. 1 Minor magic item.
Emerald Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries with her a set of pickaxes, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her red fur is heavily combed to the right. She tend to wears goggles to shield her eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She believes the world needs to unite to get rid of goblins once and for all.
History: She was raised by priests from a young age. Through the years after Emerald was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Emerald's mother didn't care for her much, and the feeling was mutual. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she has a rivalry with the church that dominates her actions
Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Religious, Mentor. Occupation: Shipwright
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 1 Good lock. 1 Magnifying glass. 1 Crowbar. 1 Masterwork Musical instrument.
Tippletoe Leffery, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a blue tunic with red highlights, and long tan pants that bunch up around her shoes. She is muscular with a powerful set of arms. She wears a colorful flower in her white hair. She wears crescent spectacles with a black brim.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born in a small forest village. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better trade route.
Motivation: She would like to get married and retire; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Nature, Adventurer, Has a crush. Occupation: Cartwright
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Naeris Markum, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a long red beard with little hanging trinkets. He is baby faced.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is harsh and unforgiving.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Athletic, Joker. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Bellfounder
Voice: Boston accent
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 63 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 16 (+3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Ignan, Abyssal, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp. Fiery yellow corundum (600 gp). Black pearl (900 gp). Jade (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spear Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a pastel cloak and cross-gartered brown stockings, and is pretty ugly. He has styled his lavender fur well, parting it to the left. His yellow eyes are slightly larger than normal.
Personality: He dislikes all the random violence that takes place in the south. He enjoys reading and quiet.
History: A powerful slaver made him what he is. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Pacifist, Logical. Flaws: Ugly. Bonds: Mentor, Debt. Occupation: Merchant
Voice: Timid voice
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 18 (+4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Giant, Abyssal, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp. Sard (30 gp). 1 Banded mail.
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