Art Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She has the majority of her body covered in plate. Her lavender fur is kept up in a ponytail inside a deerstalker hat. She has several tiny emerald earrings on each ear.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. As long as the job gets done she does not care how it got done.
History: She is the product a well kept family trust fund and as such has never really known need. Through the years after Art was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Art's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Art and her spouse have recently divorced.
Motivation: She has money and likes to spend it.
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Bricklayer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 16 (+3) | 5 (-3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +5
Possessions: 700 gp.
Suhnae Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He dresses in tan turtlenecks beneath a blue coat with white slacks. He wears his red hair up in a very large beehive style do. His eyes are amber and he is always smoking a pipe.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is harsh and unforgiving.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Suhnae took refuge in the old dungeon and found the beat up falchion and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by goblins. Suhnae was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc
Ideals: Impeccable. Flaws: Mundane, Antagonistic. Bonds: Nature, Enemies. Occupation: Body Guard
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 100 pp.
Avice Paxton, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears bulky grey painted plate armor. Her white hair is smooth and relatively long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was raised by priests from a young age. She has had some formal dancing training, and achieved minor success. She has never given up on her dancing dream.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Artistic, Opinionated. Bonds: Attractive, Religious, Mentor. Occupation: Spice Merchant
Voice: Indian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4000 cp. A roughly beaten golden orb (80 gp). 1 Superior lock.
Sarai Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a simple red robe with grey stripes complete with hood. She keeps her long brown hair kept up in a rat tail. Her hazel eyes peer out from beneath her wide-brimmed red hat.
Personality: While she acts the brute, she is far gentler than she would appear. Flattery will make her almost putty in your hands.
History: Her father raised her in a mountain cabin. Her mother was a mechanic, and taught her how to fix just about anything. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic, Fighting, Persistence. Flaws: Selfish. Bonds: Nature. Occupation: Engraver
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Aquan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 30 pp.
Roge Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is lengthy and is close to two feet long. He has several tiny sapphire earrings on each ear.
Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his father and his brother before him, after school he went straight into learning to become a Detective. He became a Detective soon after.
Motivation: Money/treasure.
Bonds: Rich, Job, Enemies. Occupation: Detective
Voice: Irish accent
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 40 pp. A life-sized copper and silver statuette of a cockatrice. (50 gp).
Raam Quiet, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. His chestnut hair, when down, is lengthy. He has several tiny topaz earrings on each ear.
Personality: Confrontational and typically high on some drug or another. As long as the job gets done he does not care how it got done.
History: Gifted from a young age, Raam studied abroad. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is greedy.
Ideals: Professionalism, Gifted. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Shipwright
Voice: Booming voice
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 69 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 21 (+5) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Auran, Elven, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hupe TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a red and white handkerchief worn on his left side, and he perpetually has his rapier ready. He wears his chestnut hair down. He has several tiny ruby earrings on each ear.
Personality: He has a massive crush on the younger sibling of the Bellfounder who has hired him part-time. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Body Guard. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants a kiss; and to settle down with his crush
Ideals: Fighting, Pacifist, Entrepeneur. Flaws: Disease. Bonds: Rich, Has a crush. Occupation: Bellfounder
Voice: Pirate accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1800 sp. Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp).
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