Beast Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a pastel armored body suit, with a simple black line shooting up and back down. He is muscular with a powerful set of arms. His gray fur is greasy and uncared for. His face is scarred and worn.
Personality: A deeply religious man he believes everything happens for a reason. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the north, but his parents moved at a very young age to the east. Beast was born on a far northern island where he grew up under the tutelage of his father, an expert Knight. He left for the north, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Joker. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Knight
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ovak Copeland, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her brown hair is cut short with large spiked bangs in the front. She has gleaming, smiling brown eyes.
Personality: She can speak with the recently deceased. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Ovak was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She was granted necromantic powers by her dying sister.
Motivation: She desires power and/or immortality; and meet up once more with her childhood friend
Ideals: Entrepeneur, Gifted, Joker. Bonds: Poor, Adventurer. Occupation: Shepherd
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Druidic
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +0
Possessions: 40000 cp. Freshwater pearl (5 gp). Banded agate (5 gp). 1 Minor magic item.
Nemeia Benevolence, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. She wears her chestnut hair up. Her red unseeing eyes seem to look past you.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born in the west, but her parents moved at a very young age to the north. Cursed with unlife at a very young age, Nemeia has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she doesn't get along with people that don't share her tastes
Ideals: Passionate, Professionalism. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Jeweler
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 3000 sp.
Ur-Masi Springfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of monstrous two handed axes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. With bright red hair and a scraggly beard. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Job, Slave. Occupation: Hunter
Voice: Rolls R's
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. 1 Minor magic item.
Thava Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She is renowned for her bright green dresses and hats. Beneath her clothing is a huge mess of scar tissue. Her crest is black and very short. She has red eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She believes the world needs to unite to get rid of illithids once and for all.
History: She was raised in a white middle class family as the only child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spice Merchant. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Nothing but the best is good enough for her; and she's repulsed by the pc
Ideals: Impeccable. Flaws: Antagonistic, Mundane. Bonds: Slave, Enemies, Job. Occupation: Spice Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 6000 cp. 1 Minor magic item.
Sindri Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a tan and grey handkerchief worn on his right side. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant blue.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a great chef.
History: He is a Doppelganger in disguise. His father was very strict, and drilled into him lessons on being the perfect gentleman. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted, Impeccable. Bonds: Attractive, Adventurer, Criminal record. Occupation: Knight
Voice: Uses sign language
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 14000 sp. 1 Minor magic item.
Marastyr Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'0" northern woman, she wears an entirely brown suit with blue socks and a vest with buckled shoes. Her auburn hair is singed and shortened. Her hazel unseeing eyes seem to look past you.
Personality: Marastyr is depressed about a lot of things. She tends to be a nihilist. She is frequently practicing swordplay.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Marastyr reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She feels kind of lost in life.
Flaws: Ugly, Disease, Depressed. Bonds: Military, Rich. Occupation: Miller
Voice: Pirate accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 6000 cp.
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