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Advanced [show]


Oda Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a fancy blue dress. Her brown hair is drawn into a tight pony tail with a dagger scrunchie. Her eyes are green and she is always smoking a pipe.

Personality: She is business-like. She takes instructions and follows them to the letter. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: The child of a Stableman, who enjoyed hunting, Oda was taken on many hunting expeditions. After coming to the age of reason, Oda took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She struck the Crown-heir job and began her own company from there.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Professionalism, Gifted. Bonds: Attractive, Job, Nature. Occupation: Crown-heir

Voice: Sighs a lot, exhausted

Attributes [hide]

Oda Wildwander, Female Gnome Cleric 7
Small (3'6") Gnome, Lawful Good (CR 7)
Armor Class 13
Hit Points 61 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 11 (+0)8 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome, Giant, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 3000 sp. Rose (80 gp). Hematite (6 gp). Tiger eye turquoise (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akmen Weary, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His chestnut hair is lengthy. His skin is flawless and his black eyes scan people very quickly.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to loving parents in a slum to the east. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Terse. Bonds: Attractive, Poor. Occupation: Spy

Voice: Hollow voice

Attributes [hide]

Akmen Weary, Male Tiefling Ranger 1
Medium (6'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)9 (-1) 17 (+3)7 (-2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 120 gp. 1 Banded mail.


Social Check DCs


Flask Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His yellow fur is lengthy and is close to two feet long. His fierce hazel eyes like to dwell on things.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Athletic, Philantrophist, Impeccable. Flaws: Antagonistic. Occupation: Herbalist

Voice: Excited and jittery

Attributes [hide]

Flask Wind, Male Tabaxi Monk 9
Medium (5'8") Tabaxi, Neutral Good (CR 9)
Armor Class 13
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)12 (+1) 16 (+3)16 (+3)
Skills Investigation +4, Persuasion +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 13000 sp. Deep blue spinel (800 gp). Black pearl (800 gp). Golden pearl (80 gp). Black star sapphire (1100 gp). Peridot (20 gp). Rhodochrosite (12 gp). Deep green spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his auburn hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Stoic and calm, he prefers to meditate than take action. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Dean hails from a village terrorized by illithids. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is content; and he seems to be bored by most things

Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Family, Enemies. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Dean Winterbourne, Male Human Ranger 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)16 (+3) 15 (+2)7 (-2)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common, Druidic, Sylvan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2700 sp. Lapis lazuli (15 gp). Jasper (20 gp).


Social Check DCs


Bertram Alston, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears professional attire. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are a pleasant brown.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the west, but his parents moved at a very young age to the east. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He left for the west, certain he would find work there.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Joker, Entrepeneur. Bonds: Attractive, Family, Immigrant. Occupation: Sailor

Voice: Old thin voice

Attributes [hide]

Bertram Alston, Male Human Sorcerer 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)14 (+2) 9 (-1)18 (+4)
Skills Performance +7, Stealth +2
Senses Passive Perception 9
Languages Common, Abyssal, Infernal
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 200 gp.


Social Check DCs


Beast Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an entirely pastel suit with tan socks and a vest with buckled shoes. She is physically well-built. She sports a flattop fur cut. She wears crescent spectacles with a black brim.

Personality: She is calm most of the time but flees social interaction. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Shepherd hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: Marry her brother to traveling adventurers; and she feels threatened by others

Flaws: Shy, Fearful. Bonds: Poor, Immigrant, Family. Occupation: Shepherd

Voice: French accent

Attributes [hide]

Beast Running, Female Tabaxi Sorcerer 1
Medium (5'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)10 (+0) 15 (+2)15 (+2)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 sp. Blue quartz (8 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Barlow, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Anselm reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic. Flaws: Impulsive, Antagonistic. Bonds: Rich, Military. Occupation: Stylist

Voice: Spits words with contempt

Attributes [hide]

Anselm Barlow, Male Human Cleric 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 500 sp.


Social Check DCs

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