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NPC Generator

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Advanced [show]


Krakhorn Blythe, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a slight overbite and is overall scrawny. He wears a colorful flower in his black hair. His eyes are a pleasant gray.

Personality: A skeptical and narcissistic man, Krakhorn's first love is himself. His second love is also himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Krakhorn was born with his father's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 7 years.

Motivation: He'd like to take his coworkers down a peg; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable. Bonds: Attractive, Adventurer, Poor, Job, Slave. Occupation: Junk Dealer

Voice: Dark and ominous

Attributes [hide]

Krakhorn Blythe, Male Half-Orc Rogue 7
Medium (6'8") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 57 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)7 (-2) 12 (+1)7 (-2)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 300 gp. Black opal (1100 gp). Sard (70 gp). Freshwater pearl (13 gp). Jet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Purson Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a perfectly clean shirt and pair of pants. His white hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he acts the brute, he is far gentler than he would appear. He takes great joy in being the best Masseuse in town.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Immigrant, Job, Nature. Occupation: Masseuse

Voice: Hard of hearing, loud

Attributes [hide]

Purson Mockery, Male Tiefling Aristocrat 11
Medium (6'3") Tiefling, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 33 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)15 (+2) 13 (+1)12 (+1)
Skills Investigation +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 120 pp. Jade (100 gp). Sard (40 gp). Jasper (40 gp). Aquamarine (1100 gp). Golden yellow topaz (1100 gp). Sardonyx (40 gp). Amethyst (100 gp). Golden pearl (100 gp).


Social Check DCs


Zaffrab Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and has the majority of his body covered in plate. His skin is also unnaturally pale. He has a small bristly mustache and wavy red hair. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. He is a logical person and will generally grow upset if things defy logic and science.

History: When he was but 5 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. After a long history of fighting, Zaffrab and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and regain custody of his son

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Navigator

Voice: Low and grunting

Attributes [hide]

Zaffrab Albaratie, Male Gnome Warrior 3
Small (3'7") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 15 (+2)11 (+0)
Skills History +2, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Obsidian (7 gp). 1 Breastplate. 1 Masterwork Light steel shield. 1 Masterwork Heavy wooden shield.


Social Check DCs


Donaar Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a green collared shirt and violet pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His copper crest is lengthy. His eyes, though not visible through his cowl, are gold.

Personality: While he acts the brute, he is far gentler than he would appear. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Donaar took refuge in the large cave and found the beat up longbow and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His religion dominates his actions; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Fighting, Optimist. Bonds: Nature, Adventurer, Religious. Occupation: Bather

Voice: American accent

Attributes [hide]

Donaar Bhenkumbyrznaax, Male Dragonborn Wizard 7
Medium (6'6") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 30000 cp. Freshwater pearl (4 gp).


Social Check DCs


Leaf Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears dull pastel sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case, and sports empty pouches on his belt. He has cinnamon fur. He wears large thick round spectacles.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has all his life been fascinated with music.

History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. Since then, he has sought to make the best of life.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Artistic, Optimist. Bonds: Attractive, Nature, Adventurer. Occupation: Painter

Voice: Forgets to breathe while speaking

Attributes [hide]

Leaf Of Ale, Male Tabaxi Monk 18
Medium (5'8") Tabaxi, Lawful Evil (CR 18)
Armor Class 13
Hit Points 166 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)15 (+2) 12 (+1)11 (+0)
Skills Insight +7, Persuasion +6
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +3

Possessions: 700 pp. A small bag of saffron. (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Silver comb with moonstones (500 gp). Solid gold idol (1200 gp). An abacus with copper, silver and gold markers (110 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). 1 Medium magic item.


Social Check DCs


Darrak Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey shirt with thin blue vertical stripes and yellow pants. His long auburn hair reaches down to his waist. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's attracted to the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Passionate, Justice. Flaws: Ugly. Bonds: Nature, Slave. Occupation: Gardener

Voice: Dark and ominous

Attributes [hide]

Darrak Aranore, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 2 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 6 (-2)13 (+1) 14 (+2)6 (-2)
Skills Sleight of Hand +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 260 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Drogo Carlisle, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is cut short with large spiked bangs in the front. His blue eyes peer out from beneath his feathered grey hat.

Personality: He dislikes all the random violence that takes place in the west. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was always a brilliant, if unscrupulous mind. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Pacifist, Logical. Flaws: Impulsive, Insane. Bonds: Poor. Occupation: Layabout

Voice: Low range voice

Attributes [hide]

Drogo Carlisle, Male Human Cleric 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)10 (+0) 15 (+2)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 sp.


Social Check DCs

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