Astar Guile, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Crown-heir does. His long white hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Astar was born the youngest of three triplets. He worked as a nervous Crown-heir and found it very stressful. He ran away from his former home and has been making his living as a Crown-heir for the past few years.
Motivation: Expand his business.
Ideals: Athletic. Flaws: Selfish, Fearful. Bonds: Job, Family. Occupation: Crown-heir
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 17 (+3) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Terran
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 200 gp. Deep blue spinel (500 gp). Rose (30 gp). Fiery yellow corundum (1400 gp). 1 Minor magic item.
Tûmhom Eastaughffe, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is fair and his fingers are delicate and long. His hair, while still mostly blonde, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Tûmhom is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: Doesn't want to be a Performer and was forced into it by his family; and he has money and likes to spend it
Flaws: Disease. Bonds: Rich, Attractive, Guardian, Family. Occupation: Performer
Voice: Boston accent
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 400 gp.
Eberk Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears suspenders and grey workpants. His shirt is yellow, and he wears a heavy grey leather apron most of the time. He has moderate length blonde hair. His eyes are amber and beady.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He would rather hide behind his crafts than deal with other people.
History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and he's attracted to the pc
Ideals: Disciplined, Artistic. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Layabout
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 16 (+3) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 240 gp.
Markosian Moral, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman wears a faded coat and loose pants complete with feathered hat. Her clothes are grease stained in places. She wears a colorful flower in her chestnut hair. She has black eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She invites people to come help in her community garden.
History: Born to a Animal Trainer, her mother struggled to pay the bills. Her mother was very strict, and drilled into her lessons on being the perfect lady. She moves from town to town, unable to find a place to settle.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Philantrophist. Bonds: Poor, Immigrant, Attractive. Occupation: Cartwright
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 67 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Ignan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1000 gp. Golden pearl (70 gp). Blue quartz (4 gp). Canary diamond (5000 gp). Blue star sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Leucis Conviction, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a well pressed and immaculate suit (or dress). His brown hair is drawn into a tight pony tail with a skull scrunchie. He is baby faced.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: When he was but 3 years old his parents immigrated from the west. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He left for the west, certain he would find work there.
Motivation: To reunite with his absent father; and regain custody of his son
Ideals: Justice. Flaws: Racist. Bonds: Family, Immigrant. Occupation: Ploughman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 12 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 500 gp. Lapis lazuli (5 gp). Moss agate (5 gp). Jade (80 gp). Violet garnet (1600 gp).
Ildrex Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large black jacket. His crest is silver and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: Ildrex speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.
Motivation: Wants his loneliness to end; and he is greedy
Ideals: Impeccable, Justice. Flaws: Addict. Bonds: Rich, Has a crush. Occupation: Sage
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Dwarven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: Moss agate (11 gp). 4 Tanglefoot bags.
Chaedi Amakiir, Female Elf [Permalink]
Personal [hide]
Description: 4'9" and lanky with angular features, she is an attractive figure. She has the majority of her body covered in plate. She has slicked back chestnut hair. She has several tiny sapphire earrings on each ear.
Personality: She exudes charisma. She is a tour de force of persuasion. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: She was born into a rich family. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been saving her money to try and buy her brother's freedom.
Motivation: To unite with her brother.
Ideals: Artistic. Bonds: Attractive, Rich, Family. Occupation: Cartwright
Voice: Soothing and warm
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
