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NPC Generator

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Advanced [show]


Ella Bentley, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a long, grey cloak. Her silver hair is unkempt and raggedy. She is baby faced.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She does not believe in violence as a means to an end. She is a dedicated Beggar but believes her peers are too gung-ho.

History: She was born in the north, but her parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to her current location. She's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Immigrant, Poor, Job. Occupation: Beggar

Voice: Rolls R's

Attributes [hide]

Ella Bentley, Female Human Monk 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)6 (-2) 17 (+3)13 (+1)
Skills Deception +3, Investigation +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 150 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Azza Heal, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'2" southern woman, she is generally shirtless and showing off her tattooed chest. She wears a colorful flower in her black hair. She wears large thick round spectacles.

Personality: She has always had a great fascination with Human culture. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born at the edge of vast island. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: A strong sense of loyalty to Human people; and she is content

Ideals: Extrovert. Flaws: Racist, Disease, Mundane. Bonds: Attractive, Nature. Occupation: Bather

Voice: Ums and uhs a lot

Attributes [hide]

Azza Heal, Female Tiefling Warrior 1
Medium (5'2") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 11 (+0)15 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Trynnicus Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears light armors faded through time and improper care. His crest is short and white. His eyes are gold.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by illithids. Trynnicus was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist. Bonds: Criminal record, Religious, Enemies. Occupation: Carter

Voice: Draws out vowels

Attributes [hide]

Trynnicus Jerynomonis, Male Dragonborn Sorcerer 11
Medium (6'1") Dragonborn, Neutral Evil (CR 11)
Armor Class 11
Hit Points 43 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills History +6, Nature +6
Senses Passive Perception 13
Languages Common, Druidic, Goblin
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 2300 gp. Golden circlet with four aquamarines (4000 gp). Brass mug with jade inlays (200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Jeweled gold crown (5000 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Ulblyn Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing a perfectly clean shirt and pair of pants. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: Confrontational and typically high on some drug or another. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful brothel owner made him what he is. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Athletic, Logical. Flaws: Addict. Bonds: Attractive, Mentor, Criminal record. Occupation: Scribe

Voice: pre-pubescent

Attributes [hide]

Ulblyn Goodbarrel, Male Halfling Commoner 4
Small (3'0") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 8 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)14 (+2) 15 (+2)9 (-1)
Skills Deception +1, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Auran, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs


Eran Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. Her head has been shaved. She has gleaming, smiling brown eyes.

Personality: She dislikes all the random violence that takes place in the east. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised by priests from a young age. After coming to the age of reason, Eran took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying brother.

Motivation: Her religion dominates her actions.

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Poor, Religious, Mentor. Occupation: Baker

Voice: Jittery and nervous

Attributes [hide]

Eran Fastfoot, Female Halfling Sorcerer 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 31 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)12 (+1) 19 (+4)15 (+2)
Skills Nature +4, Survival +7
Senses Passive Perception 14
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 400 gp.


Social Check DCs


Enna Ariessus, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears tan painted combat armor at almost all times. She keeps her auburn hair in a pixie cut. She wears a mask on her face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She enjoys reading and quiet.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shepherd arts, while her father instructed her in etiquette, music and courtly manner. She dropped out of school before completing her studies. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Fighting, Logical. Bonds: Rich. Occupation: Shepherd

Voice: Speaks fast with a slight lisp

Attributes [hide]

Enna Ariessus, Female Elf Paladin 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Old masterpiece painting (600 gp). 1 Buckler. 1 Banded mail.


Social Check DCs


Art Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears pastel trousers with brown and red striped suspenders. He wears various colorful collared shirts. His gray fur is thinning but still full. His amber unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Architect

Voice: Scandinavian accent

Attributes [hide]

Art Of Clay, Male Tabaxi Ranger 5
Medium (5'8") Tabaxi, Lawful Good (CR 5)
Armor Class 10
Hit Points 50 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)15 (+2) 15 (+2)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Masterwork studded leather.


Social Check DCs

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