Zepar Tranquil, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is matted, messy, and big. His white eyes peer out from beneath his feathered green hat.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in the west to a Laborer, Zepar learned a great deal about his mother's area of expertise. He worked as a nervous Laborer and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor.
Flaws: Ugly. Bonds: Poor, Job, Has a crush, Adventurer. Occupation: Laborer
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 11)
Armor Class 10
Hit Points 67 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 150 pp. Freshwater pearl (16 gp). Deep blue spinel (1500 gp). Zircon (80 gp). Onyx (80 gp). Iolite (80 gp). Rock crystal (80 gp). Moonstone (80 gp). Hematite (16 gp). Violet garnet (1500 gp).
Leaf On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He sports a flattop fur cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He now mingles about in high society.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Justice, Fighting. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Brewer
Voice: Excited and jittery
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 77 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1000 gp.
Avelina Halsey, Female Human [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her morningstar with her veritable burlap sack of a shirt. Her skin is fair and her fingers are delicate and long. Her auburn hair is slicked back into a classic pompadour. She wears a mask on her face.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Further she is a bit of a stoner and is frequently out of it.
History: The child of a Mercenary, who enjoyed hunting, Avelina was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She used her abilities to trick people and travel the world for free.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Ideals: Disciplined. Flaws: Addict. Bonds: Nature, Criminal record, Adventurer. Occupation: Bellfounder
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Rock crystal (40 gp).
Tordrid Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is golden and curly. She has gray eyes.
Personality: She is irascible and easily irritated. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born several months after her father was called into army service. In her 17th year, her parents were killed by a giants raid, leaving Tordrid alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Revenge; and she wants revenge against giants
Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Military, Enemies. Occupation: Dilettante
Voice: American accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 5)
Armor Class 9
Hit Points 20 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Aquan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 200 gp. 1 Minor magic item.
Ovak Wilberforce, Female Half-Orc [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she is dressed in a clean white cloak covering her clean studded leather. Her black hair is cut short. She wears crescent spectacles with a black brim.
Personality: Overbrimming with self-confidence, Ovak isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. The war was a terrible time for her, and Ovak does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born in the east to a Spice Merchant, Ovak learned a great deal about her father's area of expertise. When Ovak reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has set out to sabotage the competition.
Motivation: She feels the way she acts is they only way to get by in the world; and she feels kind of lost in life
Ideals: Impeccable. Flaws: Depressed. Bonds: Military, Job. Occupation: Spice Merchant
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: Just what you see.
Cory Hartford, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear grey clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His white hair is lengthy and is close to two feet long. His fierce violet eyes like to dwell on things.
Personality: He never swears and excessively uses polite adverbs when speaking. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Since then, he has sought to make the best of life.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Optimist, Joker, Gifted. Flaws: PTSD. Bonds: Job. Occupation: Server
Voice: Hollow voice
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp. Jet (70 gp).
Leaf Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. He keeps his yellow fur in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He feeds upon the attention of others.
History: He was born in a small plains village. Leaf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Cartwright for the past few years.
Motivation: He feels the way he acts is they only way to get by in the world; and to be a ploughman again
Ideals: Persistence, Impeccable. Bonds: Attractive, Nature, Job. Occupation: Cartwright
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 15 (+2) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
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