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NPC Generator

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Advanced [show]


Shamil Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears baggy tan pantaloons and a pastel scarf. She has wavy white hair. She wears round tiny glasses practically rammed into her face.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She also is a firm believer in the womanly ideal.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Marshal arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She has set out to sabotage the competition.

Motivation: Revenge; and money/treasure

Flaws: Ugly, Impulsive. Bonds: Rich, Job, Enemies. Occupation: Marshal

Voice: Irish accent

Attributes [hide]

Shamil Musgraben, Female Gnome Adept 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 13000 sp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Heskan Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man is wearing the road beaten gear of a warrior. His clothes are grease stained in places. His crest is scarlet and very short. His ears are large.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Spy, but he was a colossal failure. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Job, Enemies. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Heskan Xephyrbahnor, Male Dragonborn Aristocrat 5
Medium (6'4") Dragonborn, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 13 (+1)16 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 200 gp. Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (700 gp). Gold dragon comb with red garnet eye (700 gp).


Social Check DCs


Dûgza Bradley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. He wears a wide-brimmed hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Dûgza hails from a village terrorized by gnolls. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Slave Trader soon after.

Motivation: Retire the richest man in the west.

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Enemies, Job. Occupation: Slave Trader

Voice: Complex vocabulary, royal

Attributes [hide]

Dûgza Bradley, Male Half-Orc Ranger 17
Medium (5'6") Half-Orc, Lawful Evil (CR 17)
Armor Class 10
Hit Points 107 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)6 (-2) 11 (+0)9 (-1)
Skills Intimidation +5, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1402

Possessions: 4000 gp. Lapis lazuli (13 gp). Obsidian (13 gp). Sard (30 gp). Hematite (13 gp). Red spinel (70 gp). Alexandrite (1500 gp). Rich purple corundum (600 gp). Emerald (600 gp). Red spinel (70 gp). Star ruby (600 gp). Banded agate (13 gp). Red garnet (70 gp). Deep blue spinel (1500 gp). Black pearl (1500 gp). Moss agate (13 gp). Onyx (30 gp). Violet garnet (1500 gp).


Social Check DCs


Naill Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears dark leathers with embroidery. His skin is also unnaturally pale. His hair, while still mostly black, has prominent grey streaks. He is baby faced.

Personality: He has always had a great fascination with Dwarven culture. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Naill was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, Adventurer. Occupation: Servant

Voice: Booming voice

Attributes [hide]

Naill Suithrasas, Male Elf Commoner 2
Medium (4'8") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)11 (+0) 5 (-3)11 (+0)
Skills Acrobatics +4
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 3000 cp.


Social Check DCs


Callie Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears suspenders and red workpants. Her shirt is green, and she wears a heavy red leather apron most of the time. She has a very tight haircut. Her eyes are violet and she is always smoking a pipe.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She also hits on women, regardless of circumstances.

History: Callie was raised in a hard working conservative environment. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has set out to sabotage the competition.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she's in love

Flaws: Greedy. Bonds: Has a crush, Job, Mentor, Criminal record. Occupation: Mortician

Voice: Smooth and feminine

Attributes [hide]

Callie Silvereyes, Female Halfling Fighter 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 64 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)10 (+0) 15 (+2)10 (+0)
Skills Medicine +5, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. Deep blue spinel (1300 gp). Fire opal (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hork Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears just a white suit. He has a hunchback. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born into a rich family. He was taken from his home at a very young age. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Flaws: Ugly, Depressed. Bonds: Slave, Rich, Job. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Hork Cooper, Male Half-Orc Expert 2
Medium (6'6") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)5 (-3) 11 (+0)16 (+3)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1600 sp. 1 Chain shirt.


Social Check DCs


Two Llamas In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He is bristling with hidden weapons, mostly flails and greataxes. He has dyed his greying brown fur a little too much giving a sharp brown color. His eyes are amber and beady.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is an amazing painter.

History: His parents moved while he was still in utero so he is the first generation to be born here. Two Llamas was born on a far western plains where he grew up under the tutelage of his father, an expert Miller. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Criminal record, Immigrant. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Two Llamas In the Morning, Male Tabaxi Rogue 15
Medium (6'8") Tabaxi, True Neutral (CR 15)
Armor Class 11
Hit Points 92 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)10 (+0) 10 (+0)13 (+1)
Skills Acrobatics +6, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +6

Possessions: 6000 gp. Azurite (8 gp). Tiger eye turquoise (8 gp). 1 Medium magic item.


Social Check DCs

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