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NPC Generator

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Advanced [show]


Egelina Walcott, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many violet ritualistic tattoos. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is cut close to her head. She is very pretty but has cold, dead eyes.

Personality: She is mildly Human supremacist, though she does not identify as such. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Sold as a small child to a wizard, Egelina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: To reunite with her absent mother; and regain custody of her son

Flaws: Racist. Bonds: Rich, Attractive, Family, Mentor. Occupation: Fletcher

Voice: Italian accent

Attributes [hide]

Egelina Walcott, Female Human Sorcerer 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)11 (+0) 16 (+3)12 (+1)
Skills Perception +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 gp.


Social Check DCs


Purah Shame, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She dresses like a well dressed Shepherd does. Her chestnut hair is singed and shortened. She has silver eyes and a black hat with a grey feather.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She pushes her goals aggressively. She is also a coward if confronted.

History: Purah was born in the east. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Persistence. Flaws: Ugly, Shy, Fearful. Bonds: Job. Occupation: Shepherd

Voice: Farmer accent

Attributes [hide]

Purah Shame, Female Tiefling Barbarian 4
Medium (6'3") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)15 (+2) 11 (+0)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Aquan, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Margery Hadlee, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses in grey turtlenecks beneath a blue coat with grey slacks. Her hair is always cut to a buzz. She is baby faced.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She works hard and plays hard.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She is not mentally stable, and does not behave rationally; and she has comitted a past crime that haunts her to this day

Ideals: Logical. Flaws: Terse, Hedonist, Insane. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Margery Hadlee, Female Human Warrior 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)12 (+1) 17 (+3)8 (-1)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +5

Possessions: 80 gp.


Social Check DCs


Tippletoe Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. She carries with her a set of longbows, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She keeps her auburn hair in a pixie cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She invites people to come help in her community garden.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bounty Hunter arts, while her father instructed her in etiquette, music and courtly manner. A gypsy cursed her at a young age, leading to her ugly appearance. She now spends her time doing works of charity.

Motivation: Money/treasure.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Tippletoe Timbers, Female Gnome Ranger 4
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)15 (+2) 16 (+3)12 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 29000 sp.


Social Check DCs


Windy Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is dressed in a clean brown cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. His white fur is unkempt and raggedy. He has a dull look in his blue eyes.

Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He has achieved small success as a Marshal.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Persistence. Flaws: Ugly. Bonds: Slave, Poor, Job. Occupation: Marshal

Voice: German accent

Attributes [hide]

Windy Fang, Male Tabaxi Wizard 3
Medium (6'4") Tabaxi, Neutral Evil (CR 3)
Armor Class 15
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 10 (+0)17 (+3) 15 (+2)13 (+1)
Skills Intimidation +3, Religion +5
Senses Passive Perception 12
Languages Common, Giant, Celestial, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 600 sp.


Social Check DCs


Nuraval Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who likes to wear brown tank tops with blue pants, he is not a threatening figure. With bright golden hair and a scraggly beard. His hazel eyes have a joyful gleam in them most of the time.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a island tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to get laid; and he wants to meet his childhood hero

Flaws: Terse, Shy. Bonds: Nature, Adventurer, Has a crush. Occupation: Cook

Voice: Deep voice with rolling R's

Attributes [hide]

Nuraval Fireforge, Male Dwarf Warrior 8
Medium (4'3") Dwarf, Neutral Good (CR 8)
Armor Class 11
Hit Points 84 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 21 (+5)14 (+2) 15 (+2)10 (+0)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Infernal
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1400 gp.


Social Check DCs


Cockaby Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. He has done his best to style his red hair to look like a famous performer. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of southern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He has set out to sabotage the competition.

Motivation: Further expansion of business; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Flaws: Addict. Bonds: Rich, Job, Immigrant. Occupation: Glassblower

Voice: Low and grunting

Attributes [hide]

Cockaby Boondiggles, Male Gnome Sorcerer 1
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 18 (+4)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +2, Athletics +0
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp.


Social Check DCs

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