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NPC Generator

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Advanced [show]


Naamah Wish, Female Tiefling [Permalink]

Personal [hide]

Description: 4'10" and muscular, this eastern woman wears a simple burlap shirt and baggy pants. She conceals her greatsword with her veritable burlap sack of a shirt. Her red hair is still thick. She has gleaming, smiling white eyes.

Personality: Cocky and sure of herself, she believes she is the best Barrister born in the past three hundred years. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She served in the navy to pay for her family's outstanding loans. While studying, she fell in love. They married and had a son. She ran away from her former home and has been making her living as a Barrister for the past few years.

Motivation: Expand her business; and her relatives are trying to arrange a marriage

Ideals: Athletic. Bonds: Job, Family, Military, In love. Occupation: Barrister

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Naamah Wish, Female Tiefling Cleric 6
Medium (4'10") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)11 (+0) 13 (+1)17 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 800 gp.


Social Check DCs


Philomena Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized white coat. Her hair, while still mostly red, has prominent grey streaks. She has several tiny amber earrings on each ear.

Personality: She can speak with the recently deceased. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Philomena hails from a village terrorized by orcs. Brilliant and gifted she never wanted to apply herself. Days after completing her studies, news broke out that her hometown was attacked by orcs. Philomena was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: Money/treasure.

Ideals: Gifted, Justice. Bonds: Rich, Enemies. Occupation: Masseuse

Voice: Jamaican accent

Attributes [hide]

Philomena Whispermouse, Female Halfling Sorcerer 7
Small (3'0") Halfling, True Neutral (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)11 (+0) 9 (-1)13 (+1)
Skills Investigation +3, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1100 gp.


Social Check DCs


Yurgunn Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair is cut short with large spiked bangs in the front. She wears crescent spectacles with a black brim.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does not believe in violence as a means to an end. She is a dedicated Slave Trader but believes her peers are too gung-ho.

History: She is the product a well kept family trust fund and as such has never really known need. She was taken as a slave by a traveling circus and forced to perform She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Athletic, Disciplined, Pacifist. Bonds: Rich, Slave. Occupation: Slave Trader

Voice: Draws out vowels

Attributes [hide]

Yurgunn Strongheart, Female Dwarf Commoner 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Balimaar Paxton, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He used his abilities to trick people and travel the world for free.

Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day

Flaws: Forgetful, Antagonistic. Bonds: Attractive, Guardian, Adventurer, Criminal record. Occupation: Architect

Voice: Spits and sputters

Attributes [hide]

Balimaar Paxton, Male Human Fighter 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)17 (+3) 10 (+0)13 (+1)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 10
Languages Common, Abyssal, Ignan, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Merihim Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears many layers of old clothing at all times. He has wavy brown hair. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is an amazing painter.

History: Merihim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He was always very intelligent and has formed a secret society of freemasons.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Ugly, Shy, Secretive. Bonds: Poor, Adventurer. Occupation: Engraver

Voice: Hard of hearing, loud

Attributes [hide]

Merihim Decorum, Male Tiefling Sorcerer 1
Medium (6'7") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)18 (+4) 12 (+1)18 (+4)
Skills Acrobatics +2, Persuasion +6
Senses Passive Perception 11
Languages Common, Sylvan, Ignan, Draconic, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 140 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Moon Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His lavender fur is lengthy. His skin is flawless and his copper eyes scan people very quickly.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sold as a small child to a brothel owner, Moon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Gardener mother left him crippled. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Flaws: Impulsive, Disease. Bonds: Attractive, Job, Mentor. Occupation: Stylist

Voice: Sleepy voice

Attributes [hide]

Moon Shore, Male Tabaxi Sorcerer 2
Medium (5'11") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)15 (+2) 14 (+2)17 (+3)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 2000 sp.


Social Check DCs


Dimble Reese, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a blue armored body suit, with a simple grey line shooting up and back down. His white hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is witty, but his monotone delivery comes off as unnerving Dimble enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: He would like to get married and retire; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Joker, Artistic. Flaws: Hedonist. Bonds: Attractive. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

Dimble Reese, Male Gnome Barbarian 3
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)8 (-1) 17 (+3)11 (+0)
Skills History +1, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Eye agate (7 gp). Star rose quartz (30 gp). Fiery yellow corundum (800 gp).


Social Check DCs

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