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NPC Generator

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Advanced [show]


Ozyman Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'11" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His left leg appears badly burned and disfigured. His golden hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He will rave to anyone who will listen. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Ozyman hails from a village terrorized by goblins. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Ozyman was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: To prove his worth to the world; and revenge

Flaws: Ugly, Insane, Impulsive. Bonds: Enemies. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Ozyman Stoutman, Male Halfling Commoner 5
Small (2'11") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 9 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)13 (+1) 13 (+1)13 (+1)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp. Golden yellow topaz (800 gp).


Social Check DCs


Damien Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: This northern man dresses in red turtlenecks beneath a green coat with black slacks. His clothes are grease stained in places. He has shaved his head bald. His fierce amber eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found.

Ideals: Gifted. Flaws: Emotional. Bonds: Poor, Immigrant, Family. Occupation: Performer

Voice: Booming voice

Attributes [hide]

Damien Stoutbridge, Male Halfling Ranger 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)7 (-2) 12 (+1)5 (-3)
Skills Deception +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 600 gp. Large well-done wool tapestry (100 gp). An abacus with copper, silver and gold markers (140 gp).


Social Check DCs


Werydd Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a grey vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her auburn hair is greasy and uncared for. Her thin eyebrows rest above her beady green eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is obsessed with finding treasure.

History: Werydd was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited her well, and with each successful project, she earned more gold and more respect from her peers. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business.

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Bellfounder

Voice: Low range voice

Attributes [hide]

Werydd Ungart, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 240 gp.


Social Check DCs


Herleva Clare, Female Human [Permalink]

Personal [hide]

Description: She is dressed in a clean brown cloak covering her clean studded leather, and carries morningstars. Her hair is chestnut and curly. Her face is covered beneath a completely black helmet.

Personality: She is happy with her job as a Stylist. She turns her eye from what people do, preferring to live and let live. She also has developed a complete distrust of the Bounty Hunter profession.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Herleva fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Bonds: Job, Immigrant, Criminal record, Debt. Occupation: Stylist

Voice: Slurs words

Attributes [hide]

Herleva Clare, Female Human Paladin 11
Medium (4'9") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 83 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 9 (-1)13 (+1)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 9
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 700 gp. Jeweled gold crown (2000 gp). Solid gold idol (1000 gp). Fire opal pendant on a fine gold chain (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Gold and topaz bottle stopper cork (1700 gp). Solid gold idol (1000 gp).


Social Check DCs


Silent Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears dark leathers with embroidery. He has no fur. He is baby faced.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Silent studied abroad. He moved from fad to fad and when he turned 15 he discovered singing. He was granted psionic powers by his dying brother.

Motivation: He is terrified, and will act out of fear; and he feels kind of lost in life

Ideals: Gifted, Artistic. Flaws: Ugly, Depressed, Fearful. Occupation: Brewer

Voice: Soft and melodious

Attributes [hide]

Silent Of Shadows, Male Tabaxi Wizard 11
Medium (5'3") Tabaxi, Lawful Good (CR 11)
Armor Class 11
Hit Points 47 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)11 (+0) 16 (+3)15 (+2)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 400 gp. Pink pearl (80 gp). Moonstone (50 gp). Freshwater pearl (10 gp). Amethyst (80 gp). Alexandrite (500 gp). Golden pearl (80 gp). Moonstone (50 gp).


Social Check DCs


Cloak Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her fur is red, silky, and of moderate length. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born in the west. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: Money/treasure.

Ideals: Joker. Bonds: Rich, Attractive, Military, Immigrant. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

Cloak Paws, Female Tabaxi Aristocrat 3
Medium (5'8") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 10 (+0)18 (+4)
Skills History +4, Intimidation +6
Senses Passive Perception 10
Languages Common, Giant, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Arnold Ridley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a very good compulsive liar and kleptomaniac.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Paladin school at a young age so that he could practice his druidic talents. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Insane, Shy. Bonds: Criminal record, Immigrant. Occupation: Shipwright

Voice: Whispers

Attributes [hide]

Arnold Ridley, Male Human Paladin 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)8 (-1) 12 (+1)14 (+2)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 60 gp.


Social Check DCs

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