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NPC Generator

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Advanced [show]


Salanop Timbers, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a worn and beaten armor. She has moderate length black hair. She has several tiny aquamarine earrings on each ear.

Personality: Salanop is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born to a pair of adventurers, Salanop grew up listening to her mother's many stories. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Doctor. She has drifted from career to career and currently works as a Doctor.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Doctor

Voice: Hissing voice

Attributes [hide]

Salanop Timbers, Female Gnome Monk 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)15 (+2) 12 (+1)15 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wymar Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears tight fighting clothing, which leaves very little to the imagination. His long blonde hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a font of random trivia from the lore and stories he has discovered

History: Born in the north his family was never financially stable. Through the years after Wymar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Wymar's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to find somewhere to settle down

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Bellfounder

Voice: Smoker's lung

Attributes [hide]

Wymar Xistsrith, Male Half-Elf Warlock 5
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


William Garfield, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this western man dresses well, typically a more casual-formal manner. His chestnut hair and beard is wavy and long. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the west his family was never financially stable. After coming to the age of reason, William took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Glassblower

Voice: Forgets to breathe while speaking

Attributes [hide]

William Garfield, Male Human Ranger 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)10 (+0) 16 (+3)16 (+3)
Skills Athletics +3, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 sp.


Social Check DCs


Giselle Coleman, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is well dressed, constantly wearing a violet suit, white shirt, and pastel tie. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a slaver, Giselle was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Justice, Entrepeneur. Bonds: Immigrant, Adventurer, Mentor. Occupation: Interpreter

Voice: Cold and demanding tone

Attributes [hide]

Giselle Coleman, Female Half-Elf Sorcerer 6
Medium (4'8") Half-Elf, Neutral Good (CR 6)
Armor Class 14
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 15 (+2)9 (-1) 14 (+2)12 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Black star sapphire (700 gp). Violet garnet (800 gp). Star rose quartz (70 gp). Moonstone (70 gp).


Social Check DCs


Kansif Winchester, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is long and silver with streaks of brown, and is pulled back with small white clips. Her otherwise smooth face is marked with small tiny scars.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Flattery will make her almost putty in your hands.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Balancing her hectic life and new Miner responsibilities is difficult; and to be a sellsword again

Ideals: Passionate. Flaws: Selfish, Disease. Bonds: Attractive, Immigrant. Occupation: Miner

Voice: Deep voice with rolling R's

Attributes [hide]

Kansif Winchester, Female Half-Orc Fighter 2
Medium (5'5") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)13 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Athletics +4
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1 Banded mail.


Social Check DCs


Darrak Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a grey armored body suit, with a simple pastel line shooting up and back down. His head has been shaved. His green eyes dart from person to person.

Personality: He is extraordinarily eccentric. He also is a firm believer in the manly ideal.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Impulsive. Bonds: Poor. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Darrak Foamtankard, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)14 (+2) 18 (+4)10 (+0)
Skills History +4, Performance +2
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 sp. 3 Acid flasks.


Social Check DCs


Pandjed Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He has wavy rusty crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Seeks redemption; and he is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Insane. Bonds: Religious, Immigrant, Criminal record. Occupation: Dyer

Voice: Scottish accent

Attributes [hide]

Pandjed Nemmonis, Male Dragonborn Bard 2
Medium (6'3") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 280 gp. Lapis lazuli (11 gp). Coral (150 gp). Golden pearl (150 gp).


Social Check DCs

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