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Advanced [show]


Eleanor Ashton, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many blue ritualistic tattoos. She very much looks the part of a Knight. Her white hair is styled in orderly dreadlocks. She wears a mask on her face.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Eleanor was born in the south. At a young age she loved to build and create. Eleanor was born on a far southern plains where she grew up under the tutelage of her father, an expert Knight. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Gifted, Persistence. Bonds: Job, Attractive, Immigrant. Occupation: Knight

Voice: Puts emphasis on the wrong words

Attributes [hide]

Eleanor Ashton, Female Human Ranger 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)12 (+1) 11 (+0)8 (-1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 150 gp.


Social Check DCs


Cecily Thackeray, Female Human [Permalink]

Personal [hide]

Description: This woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a penchant for wearing a ring with an oversized emerald on her left hand. Her red hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Cecily liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Marry her brother to traveling adventurers; and an old rival family wants her found

Flaws: Antagonistic. Bonds: Rich, Immigrant, Nature, Adventurer, Family. Occupation: Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Cecily Thackeray, Female Human Warlock 11
Medium (5'6") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 77 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Athletics +3, Survival +5
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 27000 sp. Chalcedony (50 gp). Rose (50 gp). Malachite (10 gp). Black pearl (800 gp). Freshwater pearl (10 gp). Alexandrite (800 gp). Red spinel (100 gp). Red spinel (100 gp). Alexandrite (800 gp). Blue star sapphire (1300 gp). 1 Minor magic item.


Social Check DCs


Nimble Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a pastel costume with the symbols of her god on her torso. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. Her orange fur is heavily combed to the left. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: To unite with her brother.

Flaws: Racist. Bonds: Rich, Attractive, Religious, Family. Occupation: Banker

Voice: Hissing voice

Attributes [hide]

Nimble Of Claws, Female Tabaxi Ranger 12
Medium (6'2") Tabaxi, Neutral Good (CR 12)
Armor Class 11
Hit Points 61 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)18 (+4) 14 (+2)19 (+4)
Skills Religion +8, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Druidic, Abyssal, Orc, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shag Home, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Calm and collected, he is a well trained Spice Merchant. He does not trust anyone and sleeps with one eye open.

History: Born in the east to a Spice Merchant, Shag learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business.

Ideals: Logical. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Spice Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shag Home, Male Half-Orc Ranger 6
Medium (5'2") Half-Orc, True Neutral (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)15 (+2) 13 (+1)13 (+1)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Orc, Undercommon, Aquan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aasathra Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a simple burlap shirt and baggy pants. She conceals her flail with her veritable burlap sack of a shirt. Her red crest, when down, is lengthy. Her eyes are likewise red.

Personality: She is business-like. She takes instructions and follows them to the letter. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She got into the Carter business at a young age. Over the years she perfected her riding and shooting skills. She struck the Carter job and began her own company from there.

Motivation: Wants her loneliness to end; and sabotage a competitor

Ideals: Professionalism, Extrovert. Bonds: Job, Nature, Has a crush. Occupation: Carter

Voice: Pronounces O like U

Attributes [hide]

Aasathra Qyxpahrgh, Female Dragonborn Druid 2
Medium (6'3") Dragonborn, Chaotic Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 12 (+1)15 (+2) 10 (+0)15 (+2)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Elven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Sybil LaHood, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'7". She wears tattered old clothes. Her hair is brown and curly. She tend to wears goggles to shield her eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Her parents were killed by brigands in a raid when she was still a young child. The brigands captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by brigands. Sybil was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: She wants revenge against brigands.

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Animal Trainer

Voice: German accent

Attributes [hide]

Sybil LaHood, Female Half-Elf Barbarian 5
Medium (4'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 62 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)9 (-1) 17 (+3)16 (+3)
Skills Athletics +2, Nature +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +2

Possessions: 700 gp.


Social Check DCs


Adelard Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Fortune-teller uniform. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a clover on it. His golden hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has achieved small success as a Fortune-teller.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Artistic. Flaws: Insane. Bonds: Job, Nature, Immigrant. Occupation: Fortune-teller

Voice: Pirate accent

Attributes [hide]

Adelard Hayhurst, Male Human Adept 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills Animal Handling +1, Nature +4
Senses Passive Perception 9
Languages Common, Celestial, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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