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Advanced [show]


Koeth Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'0" southern man, he wears dull violet sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His hair is chestnut and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Koeth hails from a village terrorized by illithids. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He left for the south, certain he would find work there.

Motivation: He seems to be bored by most things; and to end his boredom

Flaws: Depressed, Impulsive, Mundane. Bonds: Enemies, Immigrant. Occupation: Gardener

Voice: Uses lots of figures of speech

Attributes [hide]

Koeth Iathrana, Male Half-Elf Bard 12
Medium (5'0") Half-Elf, True Neutral (CR 12)
Armor Class 13
Hit Points 31 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)15 (+2) 13 (+1)11 (+0)
Skills Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Druidic, Terran
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333320

Possessions: 3000 gp. Bloodstone (60 gp). Carnelian (60 gp). Fiery yellow corundum (500 gp). Red-brown spinel (110 gp). Deep blue spinel (1300 gp). Brown-green garnet (110 gp). Black pearl (1300 gp). Lapis lazuli (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azgrom Tenley, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a weathered and beat up set of banded mail beneath an oversized white coat, marred by beers. His white hair is lengthy and is close to two feet long. His green eyes dart from person to person to random spaces in the air.

Personality: He snorts whenever he laughs or is feeling confident. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the south to a Banker, Azgrom learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Flaws: Ugly, Impulsive, PTSD. Bonds: Job. Occupation: Banker

Voice: Tuts and clicks tongue

Attributes [hide]

Azgrom Tenley, Male Half-Orc Ranger 8
Medium (6'1") Half-Orc, Lawful Evil (CR 8)
Armor Class 11
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)17 (+3) 8 (-1)15 (+2)
Skills Medicine +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Orc, Druidic, Elven, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1500 gp. Violet garnet (200 gp). Red garnet (50 gp). Aquamarine (200 gp). Bloodstone (80 gp). Red garnet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kipper Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a clover on it. He sports a flattop hair cut. His hazel unseeing eyes seem to look past you.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. He has worked as a Actor like his mother before him.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Disciplined. Flaws: Disease, Insane, Mundane. Bonds: Criminal record, Job. Occupation: Actor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kipper Gummen, Male Gnome Ranger 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)9 (-1) 14 (+2)13 (+1)
Skills Arcana +1, Deception +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 38000 sp.


Social Check DCs


Foxilon Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'4". He wears a white coat over a pastel low-cut shirt, and a broad hat upon his head. He has moderate length red hair. He wears crescent spectacles with a black brim.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: He wants to meet his childhood hero; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Fearful. Bonds: Enemies, Immigrant, Job, Adventurer. Occupation: Ruler

Voice: Old thin voice

Attributes [hide]

Foxilon Littlefoot, Male Halfling Monk 8
Small (3'4") Halfling, Neutral Good (CR 8)
Armor Class 9
Hit Points 63 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)7 (-2) 13 (+1)8 (-1)
Skills History +1, Investigation +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0

Possessions: 1000 gp. Jeweled anklet (2000 gp). Golden circlet with four aquamarines (3000 gp). A roughly beaten golden orb (70 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Shadow In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Beneath her clothing is a huge mess of scar tissue. Her gray fur is lengthy and is close to two feet long. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is extraordinarily eccentric. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Gifted from a young age, Shadow studied abroad. At some point she was captured by brigands and was tortured. After several years of this she finally managed to escape. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She wants to get laid.

Ideals: Gifted. Flaws: Insane. Bonds: Slave, Has a crush, Enemies. Occupation: Carpenter

Voice: Eastern European accent

Attributes [hide]

Shadow In the Morning, Female Tabaxi Rogue 3
Medium (5'4") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)13 (+1) 11 (+0)17 (+3)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Stacee Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: Standing 3'0", this woman wears white trousers with brown and green striped suspenders. She wears various colorful collared shirts. Her red hair is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is afraid of women and trembles around them

History: She was born at the edge of vast mountains. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Nature, Religious. Occupation: Baker

Voice: Forgets to breathe while speaking

Attributes [hide]

Stacee Warmwater, Female Halfling Commoner 14
Small (3'0") Halfling, True Neutral (CR 14)
Armor Class 15
Hit Points 61 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)18 (+4) 16 (+3)13 (+1)
Skills Animal Handling +8, Nature +9
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Draconic, Elven, Orc
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4

Possessions: 1100 pp. Large well-done wool tapestry (300 gp). Golden circlet with four aquamarines (6000 gp). Golden circlet with four aquamarines (6000 gp). A delicate brass dragon egg (100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). 1 Medium magic item.


Social Check DCs


Trey Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man prefers to wear yellow clothing when he does not wear armor. His clothes are grease stained in places. His hair is short and black. This gray eyed westerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Sold as a small child to a wizard, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the west, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer, Mentor. Occupation: Shoemaker

Voice: Stutters

Attributes [hide]

Trey Malcolms, Male Half-Elf Paladin 5
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 7
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)4 (-3) 10 (+0)10 (+0) 11 (+0)8 (-1)
Skills Acrobatics +0, Arcana +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +0 / 2d4-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp.


Social Check DCs

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