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NPC Generator

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Advanced [show]


Bundrigo Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a hunchback. His auburn hair and beard is wavy and long. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Bundrigo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His mother raised him in a mountain cabin. After coming to the age of reason, Bundrigo took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Miner

Voice: Sore throat, cough

Attributes [hide]

Bundrigo Tosscobble, Male Halfling Expert 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)15 (+2) 11 (+0)10 (+0)
Skills Investigation +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear pastel tank tops with white pants. He wears a colorful flower in his orange fur. He has several tiny topaz earrings on each ear.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Pelt was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Joker, Logical. Bonds: Attractive, Rich, Military. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Pelt Candle, Male Tabaxi Bard 6
Medium (5'7") Tabaxi, Chaotic Good (CR 6)
Armor Class 13
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Sylvan, Ignan
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dalaba Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She is bristling with hidden weapons, mostly axes and whips. She has done her best to style her white hair to look like a famous performer. Her violet eyes dart from person to person.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born to a criminal king-pin and mafia family Through the years after Dalaba was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Dalaba's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Dalaba and her spouse have recently divorced.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Antagonistic. Bonds: Criminal record, Job, Military. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Dalaba Nackle, Female Gnome Sorcerer 4
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 5 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 6 (-2)11 (+0) 10 (+0)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 40000 sp. 1 Darkwood Buckler. 1 Chain shirt. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Ralf Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. His black hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He exudes charisma. He is a tour de force of persuasion. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He got into the Dyer business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Dyer for hire.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult.

Ideals: Fighting, Artistic. Bonds: Poor, Attractive, Job, Mentor. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Ralf Winthrop, Male Human Commoner 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 12 (+1)10 (+0) 13 (+1)16 (+3)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +2 / 2d4-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Drusilia Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a simple burlap shirt and baggy pants. She conceals her whip with her veritable burlap sack of a shirt and is in decent physical shape. Her black hair is still thick. This violet eyed southerner is not easily forgotten.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is obsessed with her god.

History: She was raised in a island tribe. Drusilia liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has decided she is irredeemable; and regain custody of her son

Flaws: Ugly. Bonds: Family, Religious, Nature, Criminal record. Occupation: Bricklayer

Voice: Switch between two voices

Attributes [hide]

Drusilia Qualanthri, Female Elf Druid 6
Medium (4'7") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 10 (+0)7 (-2)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 400 gp.


Social Check DCs


Kasdeya Guilt, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She wears light armors faded through time and improper care. Her red hair is braided into rings. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is almost excessively polite to everyone, even when angry. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Kasdeya and her spouse have recently divorced.

Motivation: She is wracked by social anxiety; and to get a good night's sleep

Flaws: Insomniac, Shy, Fearful, Antagonistic. Occupation: Dyer

Voice: Shortens vowels

Attributes [hide]

Kasdeya Guilt, Female Tiefling Warrior 8
Medium (4'7") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 45 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 7 (-2)17 (+3)
Skills Intimidation +6, Investigation +4
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 600 gp. Large well-done wool tapestry (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp).


Social Check DCs


Oloric Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is blonde and curly. His eyes are brown and beady.

Personality: While he acts the brute, he is far gentler than he would appear. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. During his travels, Oloric and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Oloric discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Oloric fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants revenge against drow; and he desires power and/or immortality

Ideals: Fighting, Optimist. Flaws: Ugly, Disease. Bonds: Adventurer, Enemies. Occupation: Healer

Voice: Draws out vowels

Attributes [hide]

Oloric Ungart, Male Dwarf Druid 8
Medium (4'5") Dwarf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 38 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)7 (-2) 11 (+0)12 (+1)
Skills Athletics +2, Deception +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 50 pp. Deep green spinel (60 gp). Rhodochrosite (12 gp).


Social Check DCs

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