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NPC Generator

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Advanced [show]


Donaar Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. He has a moderate pudge and is not very fit. He wears his scarlet crest up. His gold eyes lackadaisically let the world flow into them.

Personality: Donaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He became a Locksmith soon after.

Motivation: He wants to get laid; and he is unsatisfied with his job

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Donaar Turnuroth, Male Dragonborn Warlock 1
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)17 (+3) 14 (+2)16 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Celestial, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 110 gp. Jet (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Elizabeth Badger, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is long and black with streaks of blonde, and is pulled back with small grey clips. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She has a massive crush on the younger sibling of the Shipwright who has hired her part-time. She enjoys reading and quiet.

History: She is the product a well kept family trust fund and as such has never really known need. She dropped out of school before completing her studies. She now travels the world, in search of power and loot.

Motivation: She'd like to take her coworkers down a peg; and wants her loneliness to end

Ideals: Logical. Flaws: Ugly. Bonds: Has a crush, Rich, Adventurer, Job. Occupation: Shipwright

Voice: Gruff and masculine

Attributes [hide]

Elizabeth Badger, Female Human Ranger 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 12 (+1)9 (-1)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 sp. Amber (50 gp). 1 Chain shirt.


Social Check DCs


Akta Flair, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries with her a set of bows, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She wears her black hair up. Her fair skin shows little sign of her aristocratic breeding.

Personality: Akta wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Akta hails from a village terrorized by gnolls. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Hunter. She struck the Hunter job and began her own company from there.

Motivation: Many gnolls want her driven away; and she'd like to take her coworkers down a peg

Ideals: Fighting, Disciplined. Bonds: Rich, Attractive, Job, Enemies. Occupation: Hunter

Voice: Booming voice

Attributes [hide]

Akta Flair, Female Tiefling Sorcerer 6
Medium (5'5") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)7 (-2) 7 (-2)13 (+1)
Skills Insight +1, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seebo Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in a clean blue cloak covering his clean studded leather. His white hair has been sun bleached extensively. His amber eyes have a joyful gleam in them most of the time.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Ruler business at a young age. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. After a long history of fighting, Seebo and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic. Flaws: Racist, Forgetful, Antagonistic. Bonds: Job. Occupation: Ruler

Voice: Gruff and masculine

Attributes [hide]

Seebo Raulnor, Male Gnome Warlock 14
Small (3'3") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 133 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 21 (+5)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +6, Arcana +6
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144333

Possessions: 900 pp. Tiger eye turquoise (4 gp). Citrine (40 gp). Moonstone (40 gp). Black opal (500 gp). Tiger eye turquoise (4 gp). Rhodochrosite (4 gp). Freshwater pearl (4 gp). Aquamarine (300 gp). Obsidian (4 gp). Bloodstone (40 gp). Amethyst (150 gp). Obsidian (4 gp). Rose (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His red hair, when down, is lengthy. His brown eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Aldous hails from a village terrorized by illithids. His father took him hunting and taught him how to get in the mind of other creatures. Days after completing his studies, news broke out that his hometown was attacked by illithids. Aldous was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Enemies, Nature. Occupation: Layabout

Voice: Spits words with contempt

Attributes [hide]

Aldous Gladstone, Male Human Cleric 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)7 (-2) 15 (+2)7 (-2)
Skills Intimidation +0, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 150 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Kildrak Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His moppish brown hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Eccentric and domineering, Kildrak will drive conversation. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He is a Succubi in disguise. He struck it rich when he found rare goods in large quantities. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic, Extrovert, Logical. Flaws: Insomniac. Bonds: Rich, Adventurer. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Kildrak Torunn, Male Dwarf Druid 8
Medium (4'5") Dwarf, True Neutral (CR 8)
Armor Class 14
Hit Points 71 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 19 (+4)12 (+1) 10 (+0)8 (-1)
Skills Insight +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 300 gp.


Social Check DCs


Wymar Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many green ritualistic tattoos. He dresses like a well dressed Locksmith does. His moppish red hair is in a traditional bowl cut. This gray eyed northerner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with a spirit at a very young age, Wymar has worked very hard to control his curse. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Selfish, Ugly, Disease. Bonds: Job. Occupation: Locksmith

Voice: Shortens vowels

Attributes [hide]

Wymar Simmons, Male Half-Elf Fighter 5
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)13 (+1) 8 (-1)11 (+0)
Skills Religion +4, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs

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