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NPC Generator

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Advanced [show]


Cressel Respect, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'0". He wears an entirely green suit with white socks and a vest with buckled shoes, and his gloved hand is found clutching a crossbow. His blue hair is thinning but still full. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also is a firm believer in the manly ideal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well.

Flaws: Mundane, Impulsive. Bonds: Rich, Family. Occupation: Detective

Voice: Jamaican accent

Attributes [hide]

Cressel Respect, Male Tiefling Sorcerer 8
Medium (5'0") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 22 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)16 (+3) 7 (-2)13 (+1)
Skills Acrobatics +5
Senses Passive Perception 8
Languages Common, Dwarven, Infernal, Gnome
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 500 gp.


Social Check DCs


Hugh Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of scythes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He is bald on top and has large golden tufts of hair around his ears. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is afraid of women and trembles around them

History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Ugly, Insomniac, Shy. Bonds: Poor. Occupation: Junk Dealer

Voice: Sounds elderly

Attributes [hide]

Hugh Bentham, Male Human Fighter 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +4

Possessions: 100 pp. Chalcedony (50 gp). Golden pearl (90 gp).


Social Check DCs


Morgran Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'0" northern man, he very much looks the part of a Detective. He wears his hair in dreadlocks. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of a Tanner, who enjoyed hunting, Morgran was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He inherited the family business which he has now maintained for 2 years.

Motivation: Expand his business; and further expansion of business

Ideals: Joker, Fighting. Bonds: Job, Attractive, Nature. Occupation: Detective

Voice: Stutters

Attributes [hide]

Morgran Balderk, Male Dwarf Monk 12
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 95 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)16 (+3) 6 (-2)13 (+1)
Skills Arcana +7, Insight +2
Senses Passive Perception 8
Languages Common, Dwarven, Giant, Orc, Ignan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarai Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a red collared shirt and tan skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She has a penchant for wearing a ring with an oversized ruby on her right hand. She wears her black hair up in a very large beehive style do. Her eyes are gray and catlike.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. A true patriot, Sarai would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: When she was but 6 years old her parents immigrated from the east. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now mingles about in high society.

Motivation: She uses money and sex appeal to get what she needs.

Bonds: Rich, Attractive, Military, Immigrant, Mentor. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Sarai Hogcollar, Female Halfling Commoner 3
Small (3'2") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Orc, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp.


Social Check DCs


Malquis Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and is well dressed, but even with her fine clothing she looks run-down. Her brown hair is kept up in a ponytail inside a Stetson hat. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Malquis wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Born in the south her family was never financially stable. Her father was a soldier and died while she was still young. Malquis was left her father's suit of armor and trained in its use and care. She left for the south, certain she would find work there.

Motivation: She has a crush on the local Beggar; and she wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Poor, Military. Occupation: Apothecary

Voice: Forgets to breathe while speaking

Attributes [hide]

Malquis Yaeldrin, Female Elf Barbarian 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)11 (+0) 12 (+1)11 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Jezean Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear green pants and tee shirts. She has moderate length white crest. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She plays an instrument quite well.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has never given up on her dancing dream.

Motivation: She seems to be bored by most things.

Ideals: Artistic. Flaws: Mundane. Bonds: Immigrant, Rich, Religious. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Jezean Bhenkumbyrznaax, Female Dragonborn Barbarian 1
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)9 (-1) 14 (+2)15 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Harann Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman wears dull green sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bastard sword, just in case. Her red crest is smooth and relatively long. Her face is scarred and worn.

Personality: Her tongue was cut out and she uses sign language. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Harann hails from a village terrorized by giants. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Gifted. Flaws: Ugly, Disease, Impulsive. Bonds: Enemies. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Harann Fharngnarthnost, Female Dragonborn Commoner 3
Medium (6'8") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 15 (+2)16 (+3) 8 (-1)17 (+3)
Skills Acrobatics +3
Senses Passive Perception 9
Languages Common, Undercommon, Auran, Infernal
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1000 sp.


Social Check DCs

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