Drusilia Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She wears a well pressed and immaculate suit (or dress), marred by chocolates. She has a long white ponytail with little hanging trinkets. Her face is scarred and worn.
Personality: Her tongue was cut out and she uses sign language. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Gifted from a young age, Drusilia studied abroad. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with her sister; and regain custody of her son
Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Family. Occupation: Miller
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
Possessions: 400 gp.
Pyra Pain, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a black armored body suit, with a simple yellow line shooting up and back down. Her black hair is braided into rings. Her eyes, though not visible through her cowl, are red.
Personality: She loves telling others what to do and how they should feel about things. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born into a rich family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Being a Barrister kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has decided she is irredeemable; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Opinionated. Flaws: Insane. Bonds: Criminal record, Rich. Occupation: Barrister
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 38 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 1 |
Possessions: 1100 gp. Large well-done wool tapestry (200 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chem Anguish, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His hair is greying and his face has many wrinkles. He has a dull look in his black eyes.
Personality: Calm and collected, he is a well trained Unemployed. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.
History: He got into the Unemployed business at a young age. His mother was a soldier and died while he was still young. Chem was left his mother's suit of armor and trained in its use and care. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult.
Ideals: Persistence. Bonds: Job, Military, Guardian. Occupation: Unemployed
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 7)
Armor Class 11
Hit Points 23 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Celestial, Gnome
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 900 gp.
Salasar Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. He wears a colorful flower in his blue crest. His eyes are red.
Personality: Salasar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is afraid of women and trembles around them
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions; and he is terrified, and will act out of fear
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Farmer
Voice: Squeaky
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Eyepatch with mock eye of sapphire and moonstone (900 gp).
Veit Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, grey cloak. His auburn hair is cut jaggedly and amateurishly. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He cannot resist a sob story and will often dote over anyone who has one.
History: Gifted from a young age, Veit studied abroad. A freak accident while working with his Fortune-teller mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Many drow want him driven away; and a deep hatred of drow
Ideals: Justice, Philantrophist, Gifted. Flaws: Addict, Disease. Bonds: Enemies. Occupation: Fisher
Voice: Breathy voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 18 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Draconic, Aquan, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: Deep green spinel (160 gp). Azurite (7 gp).
Wiggens Beren, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears suspenders and tan workpants. His shirt is violet, and he wears a heavy tan leather apron most of the time. His black hair is unkempt and raggedy. His brown eyes are slightly larger than normal.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He plays an instrument quite well.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.
Motivation: Wants his loneliness to end; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Artistic. Flaws: Ugly, Greedy, Disease. Bonds: Poor. Occupation: Brewer
Voice: Jittery and nervous
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 3000 cp.
Ronobe Grief, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a tight fitting green shirt and pants. She keeps her blue hair in a flapper bob. Her silver eyes lackadaisically let the world flow into them.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A freak accident while working with her Body Guard mother left her crippled. She was granted psionic powers by her dying brother.
Motivation: To share knowledge with the world; and regain custody of her son
Ideals: Gifted, Logical. Flaws: Ugly, Emotional, Disease. Occupation: Baker
Voice: Boston accent
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 220 gp.
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Their contribution stands as a beacon of hope for all adventurers!