Andram Despair, Male Tiefling [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems. He wears a colorful flower in his blue hair. His gold eyes are passionate and lively.
Personality: A deeply religious man he believes everything happens for a reason. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Armorer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and find a way to reverse the transformation of his brother
Ideals: Optimist. Bonds: Rich, Attractive, Religious, Job, Family. Occupation: Laborer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 18)
Armor Class 10
Hit Points 125 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1900 pp. Banded agate (13 gp). Rose (40 gp). Deep blue spinel (200 gp). Violet garnet (200 gp). Alexandrite (200 gp). Moonstone (40 gp). Alexandrite (200 gp). Lapis lazuli (13 gp). White opal (1400 gp). Violet garnet (200 gp). Black pearl (200 gp). Golden yellow topaz (200 gp). Violet garnet (200 gp). Emerald (1400 gp). Hematite (13 gp). White opal (1400 gp). Black pearl (200 gp). Blue quartz (13 gp). Obsidian (13 gp). Golden yellow topaz (200 gp). Jet (150 gp). Aquamarine (200 gp). Jade (150 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Lance Davenport, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his brown hair in a flapper bob. His eyes are a pleasant green.
Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Lance was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Lance took refuge in the large cave and found the beat up kukri and armor he uses now. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to open a new tavern; and to be a tanner again
Flaws: Impulsive. Bonds: Rich, Job, Family, Nature. Occupation: Fortune-teller
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 1 Masterwork Uncommon Weapon.
Balam Haunted, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'9". He is well dressed, constantly wearing a black suit, pastel shirt, and blue tie, and his gloved hand is found clutching a longsword. He wears a feathered hat to cover his moderate length black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has never given up on his dancing dream.
Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor
Ideals: Justice, Artistic, Gifted. Flaws: Insane. Bonds: Job. Occupation: Sellsword
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 32 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 6 (-2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Gnome
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Purah Amuse, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman wears a simple black robe with grey stripes complete with hood. Her red hair is drawn into a tight pony tail with a dagger scrunchie. Her eyes, though not visible through her cowl, are black.
Personality: She is very quiet and rarely speaks above a whisper. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Detective for the past few years.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Flaws: Shy, Disease, Insomniac. Bonds: Poor, Job. Occupation: Detective
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 1400 sp.
Habor Shame, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear green pants and tee shirts, and a wedding ring on his right hand. His silver hair is unkempt and raggedy. His gold eyes peer out from beneath his top green hat.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Habor was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. By chance he met his sister recently and the two have been together since.
Motivation: To reunite with his absent father.
Flaws: Ugly. Bonds: In love, Poor, Job, Family. Occupation: Animal Trainer
Voice: Eastern European accent
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 170 gp. Chrysoprase (50 gp). Banded agate (8 gp).
Hethress Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears suspenders and green workpants. Her shirt is tan, and she wears a heavy green leather apron most of the time. She keeps her copper crest in a flapper bob. Her red eyes are slightly larger than normal.
Personality: This woman loves dancing and to teach people dancing more than just about anything. A true patriot, Hethress would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She got into the Architect business at a young age. Hethress was born on a far southern forest where she grew up under the tutelage of her father, an expert Architect. She tends to her Architect job now, and dutifully fulfills any obligations she has.
Motivation: Money/treasure; and wants to open a new tavern
Ideals: Artistic. Bonds: Military, Job, Immigrant, Rich. Occupation: Architect
Voice: Sensual and smooth
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 18)
Armor Class 10
Hit Points 138 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Terran, Undercommon
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +1
Possessions: 12000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp). A necklace of small pink pearls (6000 gp). Fire opal pendant on a fine gold chain (600 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Brass mug with jade inlays (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Cloth of gold vestments (180 gp). Old masterpiece painting (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). A necklace of small pink pearls (6000 gp). Solid gold idol (200 gp). An abacus with copper, silver and gold markers (180 gp). Old masterpiece painting (600 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Golden circlet with four aquamarines (6000 gp). Gold music box (1000 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). An abacus with copper, silver and gold markers (180 gp). 1 Medium magic item.
Quelenna Aloro, Female Elf [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She carries with her a set of daggers on her belt, each one with a emerald on the hilt. She sports silver long hair. She wears an eyepatch.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born on a small isolated farm. When Quelenna reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She struck the Architect job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting. Flaws: Ugly. Bonds: Job, In love, Nature, Military. Occupation: Architect
Voice: Old Prospector
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp. Rock crystal (70 gp). Citrine (70 gp). Aquamarine (200 gp).
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