Yvonne Brixton, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear grey clothing when she does not wear armor. She is physically well-built. Her auburn hair is cut jaggedly and amateurishly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She pushes her goals aggressively. She is also a coward if confronted.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she feels threatened by others
Flaws: Fearful, Disease. Bonds: Enemies, Rich. Occupation: Performer
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Pyntle Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue tunic with white highlights, and long black pants that bunch up around her shoes. She carries a battered ceremonial dagger and tarnished dagger as well. Her auburn hair is cut jaggedly and amateurishly. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She comes from a rich southern family. Through the years after Pyntle was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Pyntle's mother didn't care for her much, and the feeling was mutual. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, In love, Rich. Occupation: Bowyer
Voice: Soothing and warm
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 114 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 19 (+4) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Gnome, Giant
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A roughly beaten golden orb (80 gp). Solid gold idol (900 gp). Gold music box (3000 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Jeweled anklet (3000 gp). A roughly beaten golden orb (80 gp). Jeweled electrum ring (7000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erky Garrick, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man likes to wear ponchos typically of a light tan in addition to tight pants. He is bald on top and has large white tufts of hair around his ears. He has gleaming, smiling green eyes.
Personality: He loves telling others what to do and how they should feel about things. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Opinionated. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor, Mentor. Occupation: Carpenter
Voice: Australian accent
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 34 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 20 (+5) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +3
Possessions: 31000 sp. Gold dragon comb with red garnet eye (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).
Dalaba Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She sports a flattop hair cut. She wears large thick round spectacles.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She does not trust anyone and sleeps with one eye open.
History: She was born on a small isolated farm. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's attracted to the PC; and she has a rivalry with the church that dominates her actions
Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Nature, Religious, Has a crush. Occupation: Jeweler
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 38000 sp. Deep blue spinel (1200 gp). Blue quartz (12 gp). Jade (160 gp). Zircon (80 gp).
Right-Handed Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His black fur is matted, messy, and big. His eyes are green and beady.
Personality: Eccentric and domineering, Right-Handed will drive conversation. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: The child of a Fisher, who enjoyed hunting, Right-Handed was taken on many hunting expeditions. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help
Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Merchant
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 50 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1400 gp.
Pikar Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: This southern man has a large red mantle and cape that has been intricately interwoven into his yellow robe. His clothes are grease stained in places. He has no hair. He has violet eyes and a red hat with a yellow feather.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of southern immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is a bit of a kleptomaniac
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Nature. Occupation: Beggar
Voice: Sensual and smooth
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 4)
Armor Class 15
Hit Points 19 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 200 gp. Pink pearl (150 gp). Smoky quartz (40 gp). Jade (150 gp). 1 Minor magic item.
Erdan Fahrend, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a long, yellow cloak. He carries a battered nunchaku and tarnished glaive as well. He has moderate length chestnut hair. His face is scarred and worn.
Personality: His tongue was cut out and he uses sign language. He also has developed a complete distrust of the Dilettante profession.
History: Erdan was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.
Motivation: Wants to open a new tavern; and he desires power and/or immortality
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Poor, Adventurer. Occupation: Mercenary
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 6 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 500 sp. 1 Simple lock.
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