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Habor Anger, Male Tiefling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long silver hair is drawn into a two foot long braid. He has gleaming, smiling silver eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Sold as a small child to a slaver, Habor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Blacksmith soon after.

Motivation: He is a bit of a kleptomaniac; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined. Bonds: Attractive, Slave, Mentor. Occupation: Blacksmith

Voice: Pirate accent

Attributes [hide]

Habor Anger, Male Tiefling Rogue 4
Medium (5'10") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)17 (+3) 16 (+3)11 (+0)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5

Possessions: 27000 cp. Red garnet (80 gp). Citrine (20 gp). Peridot (20 gp). Bloodstone (20 gp). 1 Minor magic item.


Social Check DCs


Gûnd Springfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care, and sports empty pouches on his belt. His chestnut hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Gûnd was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gûnd's father didn't care for him much, and the feeling was mutual. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Attractive, Job, Mentor. Occupation: Healer

Voice: Draws out vowels

Attributes [hide]

Gûnd Springfield, Male Half-Orc Monk 13
Medium (5'3") Half-Orc, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 57 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3

Possessions: 1000 gp. Jeweled gold crown (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seebo Reese, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear ponchos typically of a light blue in addition to tight pants. He wears his silver hair down. His violet eyes lackadaisically let the world flow into them.

Personality: He is irascible and easily irritated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and doesn't want to be a blacksmith and was forced into it by his family

Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, Adventurer, Family. Occupation: Blacksmith

Voice: Sounds elderly

Attributes [hide]

Seebo Reese, Male Gnome Warrior 2
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 14 (+2)18 (+4)
Skills Deception +6, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp. Sard (20 gp).


Social Check DCs


Thervan Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears an entirely yellow suit with black socks and a vest with buckled shoes, and sports empty pouches on his belt. His blonde hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born several months after his father was called into army service. In his 14th year, his parents were killed by a dire rats raid, leaving Thervan alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats.

Flaws: Insane, Secretive, Forgetful. Bonds: Military, Enemies. Occupation: Spy

Voice: Scandinavian accent

Attributes [hide]

Thervan Amastacia, Male Half-Elf Expert 5
Medium (5'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)8 (-1) 17 (+3)14 (+2)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5

Possessions: 3000 sp. Coral (160 gp). Jade (160 gp). Golden pearl (160 gp). Star rose quartz (40 gp).


Social Check DCs


Falkrunn Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greatsword, but if one is not available she will default to her glaive. Her tied-back hair is auburn. Her brown eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, she prefers to meditate than take action. She believes the world needs to unite to get rid of illithids once and for all.

History: Falkrunn was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Interpreter. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job; and several ex partners dislike her way of doing things and want revenge

Ideals: Disciplined. Bonds: Enemies, Poor, Job. Occupation: Interpreter

Voice: Switch between two voices

Attributes [hide]

Falkrunn Goldfinder, Female Dwarf Warrior 4
Medium (3'11") Dwarf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Dayereth Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear ponchos typically of a light blue in addition to tight pants. With a patchy golden beard and wild golden hair. His gray unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: A powerful necromancer made him what he is. A freak accident while working with his Actor mother left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his name or reputation has been wronged in the past by drow, and he desires to right it

Flaws: Disease, Antagonistic, Greedy. Bonds: Enemies, Mentor, Adventurer. Occupation: Server

Voice: Strong lisp

Attributes [hide]

Dayereth Xiloscient, Male Elf Ranger 5
Medium (5'1") Elf, Neutral Evil (CR 5)
Armor Class 14
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 12 (+1)14 (+2) 7 (-2)3 (-4)
Skills Religion +5, Sleight of Hand +7
Senses Passive Perception 8
Languages Common, Elven, Gnoll, Ignan
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp. Deep blue spinel (700 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Emeny Cithreth, Female Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned female wears a yellow coat over a blue low-cut shirt, and a feathered hat upon her head. She is tall, broad shouldered and powerfully built. Her white hair is smooth and relatively long. Her ears are large.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city she treasured whatever gifts she got. She went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dwarven artifacts is her passion

Flaws: Ugly, Shy. Bonds: Adventurer, Poor, Religious. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Emeny Cithreth, Female Half-Elf Bard 5
Medium (4'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)11 (+0) 11 (+0)17 (+3)
Skills Insight +3, Investigation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Fire opal pendant on a fine gold chain (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp).


Social Check DCs

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