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NPC Generator

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Advanced [show]


Ilde Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She carries with her a set of sickles, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her hair, while still mostly red, has prominent grey streaks. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She speaks before she thinks and is too direct. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was raised in a plains tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is terrified, and will act out of fear; and to prove her worth to the world

Ideals: Fighting. Flaws: Impulsive, Fearful. Bonds: Nature, Immigrant. Occupation: Sellsword

Voice: Rolls R's

Attributes [hide]

Ilde Holderhek, Female Dwarf Ranger 8
Medium (4'2") Dwarf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 54 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Draconic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Kelter Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears white cloth garments or leather armor. He has a silver handlebar mustache and slicked back silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is obsessed with his god.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the north, certain he would find work there.

Motivation: To get a good night's sleep; and his religion dominates his actions

Flaws: Insomniac, Disease. Bonds: Attractive, Religious, Immigrant. Occupation: Soapmaker

Voice: Pronounces O like U

Attributes [hide]

Kelter Brightmoon, Male Halfling Fighter 13
Small (3'2") Halfling, True Neutral (CR 13)
Armor Class 11
Hit Points 84 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)16 (+3) 11 (+0)12 (+1)
Skills Acrobatics +4, History +7
Senses Passive Perception 10
Languages Common, Halfling, Giant, Abyssal, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +7

Possessions: 3000 gp. Red spinel (120 gp). Aquamarine (600 gp). White pearl (120 gp). Eye agate (13 gp). Coral (120 gp). Deep blue spinel (600 gp). Alexandrite (600 gp). Zircon (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Warryn Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a top hat to cover his moderate length silver hair. His amber eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He is an amazing painter.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. After a long history of fighting, Warryn and his spouse have recently divorced.

Motivation: To pay off his debts.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Slave, Debt. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Warryn Daergel, Male Gnome Rogue 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)5 (-3) 11 (+0)4 (-3)
Skills Animal Handling +2, Investigation -1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Moonstone (50 gp). Zircon (50 gp). Silver pearl (130 gp). Chalcedony (50 gp).


Social Check DCs


Ombul Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is styled in orderly dreadlocks. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the west. His father was a mechanic, and taught him how to fix just about anything. He got away from his former life and has fallen to alcoholism.

Motivation: He is greedy; and wants to raise his children well

Ideals: Philantrophist, Persistence. Flaws: Addict, Hedonist. Bonds: Rich, Immigrant. Occupation: Actor

Voice: Spits and sputters

Attributes [hide]

Ombul Porridgepot, Male Halfling Expert 10
Small (3'2") Halfling, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 45 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)17 (+3) 18 (+4)4 (-3)
Skills History +7, Medicine +8
Senses Passive Perception 14
Languages Common, Halfling, Terran, Infernal, Ignan
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0

Possessions: 250 pp. Violet garnet (1200 gp). Black star sapphire (900 gp). Moss agate (5 gp). Amethyst (60 gp). Lapis lazuli (5 gp). Deep blue spinel (1200 gp). Tiger eye turquoise (5 gp). 1 Minor magic item.


Social Check DCs


Norman Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. He has blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is an amazing painter.

History: Norman was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Attractive, Immigrant, Family. Occupation: Barber

Voice: Jittery and nervous

Attributes [hide]

Norman Amakiir, Male Half-Elf Aristocrat 6
Medium (5'5") Half-Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 30000 cp. Emerald (1300 gp). Onyx (60 gp). Peridot (60 gp).


Social Check DCs


River Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her beige fur is slicked back into a classic pompadour. This amber eyed westerner is not easily forgotten.

Personality: She loves telling others what to do and how they should feel about things. As long as the job gets done she does not care how it got done.

History: She got into the Marshal business at a young age. She helped her mother out around the business and became quite the natural. She hasn't been sleeping well lately.

Motivation: She's looking for her big break; and wants to open a new tavern

Ideals: Opinionated, Professionalism. Flaws: Insomniac. Bonds: Job, Adventurer. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

River Running, Female Tabaxi Druid 2
Medium (4'7") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 340 gp.


Social Check DCs


Zagga Hadlee, Female Half-Orc [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears black leather gloves, a black jacket, and tight pants, marred by teas. She is bald on top and has large brown tufts of hair around her ears. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Flattery will make her almost putty in your hands.

History: She was born the only child of a wealthy merchant. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She wants to get laid; and retire the richest woman in the east

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Disease, Selfish. Occupation: Herbalist

Voice: Speaks with lips pursed

Attributes [hide]

Zagga Hadlee, Female Half-Orc Warlock 4
Medium (6'0") Half-Orc, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)11 (+0) 11 (+0)6 (-2)
Skills Animal Handling +2, Performance +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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