Alexandre Branson, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is generally well dressed albeit a few years behind the times. With a patchy brown beard and wild brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: His tongue was cut out and he uses sign language. Around other people he will do his best to conceal his emotions and appear jolly.
History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Human compassion.
Flaws: Disease, Shy, Racist. Bonds: Attractive, Military. Occupation: Butcher
Voice: Squeaky
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: Azurite (6 gp).
Wiggens Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears just a tan suit. His long auburn hair reaches down to his waist. His amber eyes are passionate and lively.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised in a white middle class family as the only child. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has achieved small success as a Stylist.
Motivation: He is content; and he is unsatisfied with his job
Ideals: Athletic, Optimist. Flaws: Mundane, Insane. Bonds: Job. Occupation: Stylist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 30 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Orc, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 7000 cp.
Mary Conway, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a yellow and blue robe with the hood down. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her blonde hair is kept up in a ponytail inside a feathered hat. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is almost excessively polite to everyone, even when angry. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born to a poor family in the city she treasured whatever gifts she got. Like her father and her sister before her, after school she went straight into learning to become a Carpenter. She has achieved small success as a Carpenter.
Motivation: She's attracted to the PC; and sabotage a competitor
Ideals: Opinionated. Flaws: Shy. Bonds: Poor, Job, Has a crush. Occupation: Carpenter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 48 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Aquan, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
Possessions: 700 gp.
Ghesh Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. His crest, while still mostly rusty, has prominent grey streaks. He is very pretty but has cold, dead eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a Interpreter, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: Expand his business; and he is terrified, and will act out of fear
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Immigrant, Poor. Occupation: Server
Voice: Dutch accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 42 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Ignan, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 23000 cp. Red-brown spinel (90 gp). Rhodochrosite (9 gp). Azurite (9 gp). Red garnet (90 gp). 1 Minor magic item.
Charles Everly, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear brown clothing when he does not wear armor. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears round tiny glasses practically rammed into his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is an amazing painter.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their daughter. He worked as a Server, and he later adopted a second daughter.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and find a way to reverse the transformation of his brother
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Family, Debt. Occupation: Server
Voice: Farmer accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 98 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Moss agate (16 gp). Violet garnet (1400 gp). Black pearl (1400 gp). 1 Minor magic item.
Enna Lathalas, Female Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She is dressed in an above average manner. Beneath her clothing is a huge mess of scar tissue. She has brown hair. Her blue eyes dart from person to person.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She also hits on women, regardless of circumstances.
History: The child of a Barber, who enjoyed hunting, Enna was taken on many hunting expeditions. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: To settle down with her crush.
Bonds: Attractive, Slave, Criminal record, Has a crush, Nature. Occupation: Jeweler
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 14 (+2) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Auran
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp. Moss agate (7 gp). Chrysoprase (80 gp). Aquamarine (200 gp). Black pearl (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Baggi Berkeley, Female Half-Orc [Permalink]
Personal [hide]
Description: This northern woman is dressed in earthy colors with a black and tan handkerchief worn on her left side. Her clothes are grease stained in places. Her blonde hair is cut short. Her eyes are gray and she is always smoking a pipe.
Personality: A deeply religious woman she believes everything happens for a reason. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Baggi grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Baggi. She left for the north, certain she would find work there.
Motivation: An old rival family wants her found; and seeks redemption
Flaws: Secretive. Bonds: Poor, Immigrant, Religious, Criminal record, Family. Occupation: Server
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 55 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 18 (+4) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1000 gp. Rock crystal (70 gp). Red spinel (150 gp). Blue sapphire (600 gp). Deep blue spinel (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
